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  Discovery Gaming Community Discovery General News and Announcements
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Service Interruptions

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Service Interruptions
Offline DiscoveryGC Admins
09-19-2016, 01:23 PM,
#1
Admin Account
Posts: 140
Threads: 64
Joined: Dec 2015

Hello boys and gals,

As you might have noticed the forums and wiki have been slightly sluggish every now and then. Some incidents showed up as well, the most recent being the SQL one that rendered the forums unusable for a few hours.

The admins have evaluated the possible options and we're going to perform some modifications to disco's infrastructure as to put it simply, we don't have any spare room anymore.

To explain a bit more in depth what the current issue is: We have everything on the same physical server and restricted to a 120gb disk. That disk is approximately split in two and allocated to two virtual machines, one being the web server and the other the game server. This is not ideal when you have to deal with huge single-core loads like we do for FLServer but it's the best we could do in the very little time we had back then. We're going to do things nice and proper this time around as we're not fighting the clock (well, a bit less).

To fix this, discovery will now operate with two separate servers. One for the web, one for the game.

The current server is paid until mid-november thanks to the generous donations of the community last spring, so at the moment migrating the game server is not the priority (as weird as it might sound, I know) and will not be done as we are still evaluating our possible solutions for the game server. Instead, the web part is the main focus due to the diversity (and complexity) of the elements that need to be migrated, but also because it was the cheapest part of the migration.

From your end you should not perceive anything except the wiki being down at some point and the forums locked at another point. This isn't all going to happen today as there are many background systems that need to be migrated first (such as the development repository) but due to the transfers and backups that will be done it's possible there will be intermittent unavailabilities. Generally I'll try to keep downtime to be as little as possible.

Additionally, a news that might make some people really happy (looking at you @Yber) is that we're cutting ties with OVH. Their service has been poor to say the least (I personally don't know of any hosting company that just tells you to deal with it when the server you're renting dies and it takes them two weeks to get it back online, including full data loss) so well, they're not going to be missed.

For those who are wondering if there is going to be a donation drive soon, yes, there will be for the game server. We'll try to take a decision regarding it as soon as possible. All-around the cost for the initial purchase is expected to be a little high due to setup fees which is unavoidable when you decide to work with a good service.

This thread will be bumped whenever an important part of the migration happens.
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Offline sindroms
09-19-2016, 01:25 PM,
#2
Member
Posts: 9,434
Threads: 985
Joined: Feb 2008

o7

--------------
PSA: If you have been having stutter/FPS lag on Disco where it does not run as smoothly as other games, please look at the fix here: https://discoverygc.com/forums/showthrea...pid2306502
----------
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Offline Operator
09-19-2016, 01:25 PM, (This post was last modified: 09-19-2016, 01:26 PM by Operator.)
#3
Member
Posts: 1,068
Threads: 60
Joined: Apr 2015

Can we consider you back, @Alley?

Anyway, some good news coming out.

btw your name color is fab

edit: darn it, tis was fast
  Reply  
Offline Alley
09-19-2016, 01:28 PM,
#4
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(09-19-2016, 01:25 PM)Operator Wrote: Can we consider you back, @Alley?

btw your name color is fab

No. I'm dedicating time to doing this because I currently can, but I'm very much busy with my life.
I really can't give disco as much time as I used to.

Laz Wrote: Alley was right.
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Offline Operator
09-19-2016, 01:30 PM,
#5
Member
Posts: 1,068
Threads: 60
Joined: Apr 2015

(09-19-2016, 01:28 PM)Alley Wrote:
(09-19-2016, 01:25 PM)Operator Wrote: Can we consider you back, @Alley?

btw your name color is fab

No. I'm dedicating time to doing this because I currently can, but I'm very much busy with my life.
I really can't give disco as much time as I used to.

Oh, then good luck.
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Offline nOmnomnOm
09-19-2016, 01:53 PM,
#6
Probation
Posts: 5,914
Threads: 247
Joined: May 2011

Thanks, Alley. We appreciate your time helping us!

[Image: zBEqQfl.jpg?1]
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Offline Gulryz
09-19-2016, 02:31 PM,
#7
Member
Posts: 1,498
Threads: 123
Joined: Jan 2013

how much a new decent server cost?

[Image: AJzyu7E.png]

You can ignore reality but you can not ignore consequences of ignoring reality
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Offline Alley
09-19-2016, 05:58 PM,
#8
Member
Posts: 4,524
Threads: 406
Joined: Jun 2009

(09-19-2016, 02:31 PM)Gulryz Wrote: how much a new decent server cost?

It's not known yet, we're still deciding which offer we're gonna go with for the game server as this is the most expensive and most important network-wise.

The current ideal choice for the game server cost ~45€ per month (and we get a whooping 3.9ghz CPU!), which is still less than what we currently pay per month. The downside is the 60€ one-time setup fee if we go with it. Alas it's the best offer in every possible way so it's likely to be the chosen one.

The web server is paid entirely by <redacted> to relieve some donation stress, hence why donations will always go towards the pot for the game server.

Laz Wrote: Alley was right.
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Offline Yber
09-19-2016, 06:25 PM,
#9
Member
Posts: 1,665
Threads: 97
Joined: Jul 2011

get your pitchforks

death to OVH
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Offline Corile
09-19-2016, 06:43 PM,
#10
C::iemka pl
Posts: 3,245
Threads: 266
Joined: Apr 2014

Quote:Additionally, a news that might make some people really happy (looking at you @Yber) is that we're cutting ties with OVH.

I feel left out.




Reflections on the Revolution in Gallia
Custodi // High City of Heraklion // The Cult of Archangels
Log Filter // Post Creator // Manhattan
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