My team and I have put a lot of effort into testing the Nomad Power Cell, or, as we refer to it, the NPC. It seems it may be a great deal more valuable then we have thought.
Here is the second paper on the NPC. While the first one was mostly theories, this paper is full of facts that we got from testing the NPC.
Code:
Results of the Nomad Power Cell testing
My team and I made a lot of tests on the NPC. We ran all kinds of spectral diagnostics, we measured the energy emited and so on. The results were rather... strange and exiting.
The first thing is, we have found out that the energy made by the NPC is much much larger than what we had predicted based on the first tests. The real energy is unmeasurable. That is in perfect enviroment with the correct sun rays hitting the NPC. My team and I are 95% positive that we cannot get a measure of the energy because we do not have a better conductor. It seems that the energy we can use is only limited by the capacity to use the energy. If we emit too much energy, we can burn the conductor. The energy flow is regulable and stable. We can regulate it by the sun radiation we emit on the NPC. Moreover, we now know which particles and how many of them are emited by the NPC in its active state. We have about 10% alpha particles, 26% beta particles and 64% gamma particles, those are the dangerous ones. We can, however, counter them by an energy shield that will deflect all and absorb some. In its dormant state, the NPC emiting only alpha particles. Some caution is advised, but in it's dormant state, it is not realy dangerous.
The other result is of a much grater importance. Firstly, we thought that the NPC was a power generator that made energy out of the sun radiation. Now, we know that is not true. It is actualy... a battery. The best battery in existence that is. It is not loosing any power with time and for example Battleship Thebes could run on 2 of those (2 would be needed at one time, only then would it be 100% safe) for a month. That is if we can make a shell that is introduced in detail in the last paper my team and I wrote. We have no idea how to charge the NPC or if it is chargable at all. It may be possible to charge it with our technology, however we have not found a way yet. It may be possible that we are not able to charge them at all. In that case, we would need a suply of the NPCs to use it in any way. The main usage that my team is working on is making Thebes work with the energy of the NPC. If that would work, we would need to change the two NPCs every two months.
We belive that the NPC is the reason that nomad ships explode. With all the energy contained in the NPC, it is very likely that if the NPC gets damaged, its energy will get released all at once. And it will explode. And destroy everything in its imidiate surroundings. Because of this, we advice extreme caution when using it.
As you can see, the NPC can be a great source of energy. Far greater than MOX or H-fuel or anything else that we can use. We will work on the possibility of charging the NPC.
This is another paper. It is about a shell that we can use to modify the NPC for our use.
Code:
How to modify the Nomad Power Cell
My team and I have found a way to harness the power of the Nomad Power Cell or, how will I call it for the rest of the paper, the NPC. While it was only a teoretical posibility, I belive I have found a way to use it, for real.
The basic thing is to make an energy emitor with the Nomad Power Cell as its heart. The NPC is emiting a lot of energy if it is made active by the sun radiation, as I have covered in my previous paper. This fact means that we do not have to modify the NPC itself. We need to build a shell that can transfer the energy to the electric circuits of the ship. The shell must also shield the rest of the ship form the dangerous gamma particles that are emited by the Nomad Power Cell.
My team and I have studied the known materials and I have made this conclusion: No known alloy is good enough for this task. However, we have consulted this with the other teams of the Science Division and we have teoreticaly developed such a material. It must be an alloy made from:
47% berillium
23% lead
10% iridium
7% niobium
8% rafined metal (premium scrap)
3% platinum
2% alluminium
This alloy should be perfect for the task. We would also need:
Robotics
Super Conductors
Diamonds
Nanocapacitators
Optronics
Industrial materials
Polymers
All in now unspecified amount. With all this, we should be able to make an alloy good enought for the generator and all the other needed hardware and devices. It is all teoretical, though, but there is a large chance that it WILL work. For that chance, we need to obtain all this material and transport it to Omicron-100 to Mora Station. Then, we can create the device, a small prototype, and we can run tests on it. If the test would prove as succesfull, we could create a prototype of a NPC power emitor.
For whom it may concern: The alloy is created from that material to be durable, to deflect and stop all radiation particles (even the gamma particles) to withstand large temperatures and to be a little conductive. We need all that in order to build the shell. The other material is needed for conducting the energy out of the shell, to emulate sun radiation to start the reaction, to create a small shield that will cancel almost all of the radiation (the rest will be catched by the alloy) and to control and supervise the reaction inside the shell. For more information, you can call for a consultation with me. Please do so over the vox-net of the Order Primary Fleet by the means of a personal message, I am sure I can find a moment to explain all the variables that are a part of using a nomad artifact.
I hope that the Order Overwatch can see the potential of the NPC and will provide the Science Division with the needed materials.