ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Dear Captain/ Owner of the Battleship Apahanta,
My name is Jack Steffens. I am the Captain of the Zoner Carrier Sparta-2.
This transmission is sent to you because we have interest in Battleship-Class Prototype weapons that are effective against shields of every kind. I have seen the Apahanta in the recent Cultist Incursion in Hudson, and upon scanning the Battleship I have realized that it is armed with quite a few unique weapons, and so we think that you will be just the right person for this task.
We would like the weapon to have a higher Refire-rate than usual Turrets of the Pulse-Class, and of course a high efficiency against Shields. Other than that, there are no special requirements from our side. What we would prefer are blueprints over the actual gun, so that we can reproduce it as many times as we need it.
Should you have interest in coorperating with the Sparta-2, then please respond to this Transmission regarding Information or demands from your side.
Regards, Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID EZRAELVERTIGA
Good day, Mister Steffens,
I do recall having seen a Zoner Carrier in Hudson, right time, right place. It's always good to see some more reliable Zoners out there who don't abuse their power to start wars in the Omicrons.
My name is Ezrael Vertiga, I am the Captain of the Apahanta. You are correct, my ship is using, let's say, an alternative weaponry loadout. Sort of to show off what we have to offer. Matter of factly, we do sell blueprints of those weapons, and others.
What you describe comes pretty close to our MK-81 Battleship Autopulse Turret. High refire rate, over 4.000M range, spray & pray accuracy. It's a good weapon against large capital ships. Here, have a visual:
The weapon is mounted on regular primary slots. You could pair them well with Mortars and Hellbores for long-range combat.
If you are interested in this little baby, I would offer the blueprints for 100.000.000 Credits.
ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Ezrael Vertiga,
I appretiate your quick efforts. You seem to be a person that knows what they want, and I like that.
The MK-81 Battleship Autopulse Turret looks, at least on the Visuals that you have provided for us, exactly like what we are looking for. And as you have guessed already, we are indeed intending to use it for long-range combat situations.
It was a pleasure doing buisness with you, and we may hear from each other in the near future again, considering that you seem to have the weaponary that we are looking for.
Regards,
Jack Steffens
Last words are for fools who have not yet said enough.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID EZRAELVERTIGA
My pleasure, Mister Steffens.
The blueprints are attached to this transmission. They include a detailed construction manual in english, a complete list of required materials and tools, ship compatibility conversion overrides and basic programming examples for the turrets. Have fun producing those things.
MK-81 Battleship Autopulse Turret Spray and pray pulse pressure.
The MK-81 is a newly developed pulse-type weapon built by the Coalition. With enemies such as the Corsairs fielding many large warships, there was a need for a specialized weapon built specifically to take down heavy shielding on large targets. The MK-81 is not designed for precision shooting, but rather for creating a heavy barrage of powerful EMP fire, suppressing capital ships at long range.
Battleship Primary Slot Turret
Type EMP
1.000 Hull Damage
14.000 Shield Damage
50.000 Energy consumed per shot
3.03 Refire
900M/s Speed
4.050M Range
One or two of those guns might be a good investation against battleships and smaller capitals. Pressure is always a good thing.
ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Ezrael Vertiga,
Thank you very much for the blueprints of the requested weapon. They work like a charm, and we have already produced quite a few of them.
Anyhow, I am not only sending you this transmission to thank you. I would like to ask if you have a weapon in your collection which works similar to the usual Battleship-Turrets.. however, I would like them to pack a stronger punch than the usual variant. I am willing to accept a weapon with a lower range than the standard model, as I doubt that there is a weapon which is an allrounder, but not yet known publicy.
Should you have such a weapon in your collection then I would request the blueprints of them, just as I did with the Autpulse-Turrets.
Jack Steffens.
...Transmission Closed
Last words are for fools who have not yet said enough.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID EZRAELVERTIGA
I hope your ship didn't take too much damage in Omega-3, Mr. Steffens.
What you describe sounds like the Cerberus-type of weaponry. Apart from the open-market Cerberus Battleship Turret that is apparently available for construction at any shipyard for bigger capital ships, I do have blueprints of a smaller variant of the Cerberus which can be mounted on primary turret slots. They are called Sledges, another fine product from Rheinland that never made it into a serial model. After all, they have the bigger versions of it already.
RBT-84h SLEDGE Heavy Battleship Turret Approach us and you will regret it.
Rheinland prototype battleship weapon which never advanced past early trials. The Sledge followes typical Rheinland trends: A very heavy, slow firing, high powered weapon suitable for the use on Rheinland's massive battleships, and optimal against targets of equal size. The trials were promising, but the project was expensive and ultimately deemed unnecessary with the end of the Liberty conflict. A few of the remaining prototypes had apparently gone missing and have since shown up in unexpected places. And we have built five of those monsters.
Battleship Primary Slot Turret
Type Neutral
38.000 Hull Damage
19.000 Shield Damage
125.000 Energy consumed per shot
0.80 Refire
650M/s Speed
3770M Range
They are evil. They destroy anything they hit and are a guarantee for us to always have enough distance to the enemy. Chainfiring those will allow us to keep constant pressure on hostile cruisers, battlecruisers and battleships, the latter two classes have been ripped apart by the Apahanta already.
→ Side note: - Those guns are monsters. And they are on our side. - Ezrael
Note that the construction of those beasts is extremely resource-intensive and expensive. The process of creating them may also not result into the optimized product - our own Sledge turrets are currently in the maintenance as they seem to have suffered a massive range loss. Right now they only reach 2.5k travelling distance before the shots dissolve. That being said, they are incredibly powerful in close range and people will think twice about attacking the Sparta in melee.
Typical price. 100.000.000 Credits and the blueprint is yours.
I will, by the way, attach the brochure to this transmission. It doesn't contain blueprints or anything manual-like but merely our analysis of the weapon technologies we got our hands on out there in the Omicrons.
ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Ezrael Vertiga,
The Sledge-Turrets appear to be about what I was looking for. It surprises me that you have met my expectations twice, and from what I can see in the attached brochure, this will most certainly not be the last time. As requested, the payment has been forwarded. I appretiate your concerns regarding the construction of these turrets, but I assume that we will be able to gather whatever is needed for the construction of the said weapons.
I am thankful for your efforts, and I hope to hear from you again in the future.
Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID EZRAELVERTIGA
Seems like everything is okay with the money. You will find the blueprints attached to this transmission. Good luck with the construction - this might be more complicated than with the Autopulses.
RBT-84h SLEDGE Heavy Battleship Turret Approach us and you will regret it.
Rheinland prototype battleship weapon which never advanced past early trials. The Sledge followes typical Rheinland trends: A very heavy, slow firing, high powered weapon suitable for the use on Rheinland's massive battleships, and optimal against targets of equal size. The trials were promising, but the project was expensive and ultimately deemed unnecessary with the end of the Liberty conflict. A few of the remaining prototypes had apparently gone missing and have since shown up in unexpected places. And we have built five of those monsters.
Battleship Primary Slot Turret
Type Neutral
38.000 Hull Damage
19.000 Shield Damage
125.000 Energy consumed per shot
0.80 Refire
650M/s Speed
3770M Range
They are evil. They destroy anything they hit and are a guarantee for us to always have enough distance to the enemy. Chainfiring those will allow us to keep constant pressure on hostile cruisers, battlecruisers and battleships, the latter two classes have been ripped apart by the Apahanta already.
→ Side note: - Those guns are monsters. And they are on our side. - Ezrael
ID: Jack Steffens
Location: Sparta-2, REDACTED System
Encryption: Medium
Ezrael Vertiga,
After skimming through your catalogue, I think that the EMP-Flak Turrets are something that I do not want to miss in terms of blueprints. As usual, the payment of 100.000.000 Credits has been sent. I'm looking forward to hearing from you soon,
Jack Steffens
...Transmission Closed
Last words are for fools who have not yet said enough.
receiving transmission identifying encryption applying available decryption keys processing transmission format: text checking transmission for hazardous content status: trusted tracing neural net ID trusted neural net ID recognized loading neural net avatar playing transmission
Neural Net ID EZRAELVERTIGA
Good choice, Mr. Steffens. The Apahanta uses EMP Flaks paired with normal flaks. The EMP projectiles are faster than their bigger brothers and effectively deshield snubcraft with two hits, while the following flak shots deal hull damage. I can imagine you can turn your carrier into a snub-eating death trap with that combination.
Money has been received, you will find the blueprints attached to this transmission. Once more it was a pleasure to make deals with you, Mr. Steffens.
Battleship EMP Flak Turret A good way to deshield snubs
Those were the first weapons we built ourselves in the Apahanta's workshop. The EMP Flak fires, compared to the normal Flak arrays, rather fast EMP payloads within a short-to-medium range. It is an effective tool to break snub piles and make them stay in the distance, giving our navigator more space for manouvers.
Battleship Secondary Slot Turret
Type EMP
2 Hull Damage
10.000 Shield Damage
320.000 Energy consumed per shot
1.00 Refire
600M/s Speed
1.000M Range
Combined with normal flaks, those things can cause mean AoE damage against snub groups and bombers. One or two are enough, though.