Posts: 2,750
Threads: 166
Joined: Nov 2009
Staff roles: Systems Developer
==================== Type: Commodity Bug: Everything wrong with Xeno Relics. ====================
Xeno Relics' price wasn't adjusted since the mining field got moved from Gamma to Knossos. It takes at least 3 minutes more to go through the fastest route compared to before since the Beta jumphole is closed. Next, since Corsairs always bring something back to Tripoli or Crete, be it Pscrap, Military Salvage, Light Arms or whatnot, the trip to the mining field is longer for around 5 minutes. Mining ships also have to travel much longer (at least 2.5 times the distance) to reach the field. All of that should account for the total price which should be at least 14k per unit, if not more. Additionally, the entry point is on the other side of the planet meaning all ships have to go around it, why? There's absolutely no reason to put it there instead of closer to the rest of the system. My Stork doesn't like entering the planet's atmosphere on auto pilot every time. The mining itself is also slower than Gamma, I'd suggest looking into it and buffing if necessary considering the isolated location.
Overall, Xeno Relics are heavily nerfed compared to last patch.