(11-23-2018, 11:28 AM)St.Denis Wrote: Is there a reason why, with the new layout of Picardy, why Guise (GMS NPC Base) is situated so that to get from it to anywhere else, you need to fly pass 2 Hostile NPC Bases and a Hostile Battleship (these 3 are grouped together at a Trade Lane Junction).
Wouldn't it have been better to have left the orginal TL configuration, and just move, as you have already done, the BS and the Shipyard to Saint Quentin.
Now GMS have to run the Gauntlet of Firepower (all concentrated at one point) to travel to one of their NPC Bases.
A possible solution I could imagine to that would be to set both GMS and Council mutually neutral/nodock (-0.55) to eachother. As populist revolutionaries it isn't in the interest of Council to harm civilians, and I assume GMS don't want to actively hunt us either.
Even with the GMS restart being neutral to Brigands and Council, Marquis NPCs instantly turn Brigands and Council Hostile.
Sounds like the removal of Maquis NPCs from that base cluster is warranted. Though I wish empathy or what like that could just be removed.