(12-02-2018, 02:08 PM)Durandal Wrote: I'm not saying this format of event won't be considered, but you also can't expect to see that sort of event format produce nearly as high a player count or catch the interest of nearly as many members of the community.
But do we really want that many players in one battle? The server did not seem to handle it that well and the game is apparently not designed for that many players in one place. Maybe splitting the event into smaller fights, say individual cruisers traveling on different paths at the same time?
Im not that sure what spiked the interest the most, but it was a combination of factors:
- First event after patch.
- New type of event.
- The outcome of the event affecting story line.
- The event is happening in capitol system, the existence of Bretonia is threatened at this point.
- The event was open without registration, did not required expensive ships, unlimited respawns.
On the other hand, there were no rewards for individual players, apart from blues and general fun.
Also as mentioned, 1/3 of the server did not participated in the event at all, would be interesting to know why.
As for future events and for the whole rest of the war, could we please get an event schedule in advance, so we know at least roughly what to prepare for? And some scoreboard, where we could see how the conflict is progressing, which side has won which part of the conflict and how much it helped them towards final victory? I feel that something like that is necessary if we players are to help decide the outcome. Might even help to balance the whole thing in the end.
Heck I would even help Gallia if I saw they are loosing the war too much, but at this point it seems like they are doing fine, despite them complaining at the lack of players.