You used Milkshape to export those ships, so they are now microscopic in the hangar (just an assumption)
There are at least 10 projects like this that attempt to port FL to another engine (three for Unity, three for UE4, another three which have their own engine code like LL, a german one and others).
So far, this looks to be the only one that lets you move around the base interior with a 3rd person view, so congrats on that.
I'm just a bit... disappointed that people don't want to work together to make ONE working thing, instead of 10+ separate attempts that mostly lead to nowhere. The nature of the FL community has to be one of the hardest to work together on anything, it turns out. While games like Skyrim have a following that make complementory PBR Graphics mods (that work with most other mods together) and even a MULTIPLAYER system that is mod-compatible... in FL, we can't even band together for a game remaster, not to mention a platform build-up from scratch.
Enough of my banter, it looks good. Hope you go far with this, time will tell
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