Here's the newest update: I've managed to set up the first procedurally generated asteroid field & got a (very rough) weapon system set up.
The weapons system I'll admit, is barely functioning at this point, but it does what it's supposed to.
On another note, if anyone with Unreal Engine 4 experience wants to help me out on this project feel free to PM me either here or on discord (Alex [ORG]
#9077), I appreciate all help I can get.
Here's a better look at the asteroids themselves:
They've been created by @eigos so thank you for that!
The last thing on this list are some fancy new textures (actually they've just been up scaled by an AI).
Here's a quick comparison:
And here's an updated Anubis!
Another big thank you to @eigos for providing me with some additional maps for the new textures.