On Hellworlds such as Leeds, it's quite low. Around 55, IIRC. On other worlds, assuming healthcare is provided by the government or otherwise widely available, over 100 is a safe bet. For that matter, from a 'realistic' point of view, a society with advanced nanorobotic technology (such as that needed to instantaneously repair advanced spacecraft) could extend lifespans practically indefinitely by using nanobaths to repair deteriorating cells in a person's body, or even regrowing lost limbs. Keeping a person's brain fully repaired without memory loss might be more tricky, meaning people would still suffer then mental effects of aging (though likely slowed due to other medical advances). This technology isn't all that far-fetched for a hundred years from now, much less the thousand or so of Freelancer.
Yes, Leed's infocards or news (one of them) says something around 50 for the average life span because of the air. I'd agree with the 100-120 for everywhere else, but Outcasts have a lifetime of 160 or more. Their oldest person being 190+ atm I think.
However, you also have to take into account people killed in combat.. Their lifespans are very low, and effect statistics.
Well what do you think then, in good living conditions, with health care, how much could a non-cardamine influenced human live?
Not mentioning the number of unnaturally occured deaths( murders mainly, deaths in fights )when calculating the average.
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I dont know really, maybe 80-90, it's hard for me to do any average because I would think it would vary drastically from one house to the next based on socialization and from one planet or space station to the next based on local conditions and facilities and government awareness of those or lack thereof.