As you know, Discovery mod is English-speaking (or rather, English is a common language, which is indicated even in the server rules). However, if the chat conversations must be in pure English (I have nothing against it), then the interface is completely English. The same goes for the description of objects, ships, and so on.
My idea is to make translations from English into several languages at once. This refers to the integration of this into the root files of the game, so as not to run from side to side with the translator, but to have the necessary information right in the game. All you need is just 2 things:
1. The desire of players who want to do the translation from English to Russian, for example. For this, you can make a separate section on the forums where the translated versions of ships and objects will be entered.
2. The desire of developers to make it possible to launch Discovery in different language versions through the launcher (or install using a mod with a built-in language option that the player will choose).
The voice acting can (and should) remain classic for the mod (I mean that every House has its own language).
I am sure that the appearance of the opportunity to choose your preferred language will make the mod more advanced and “modern” compared to existing games where you can choose the language you need (in most cases).
It is worth pointing out that developers will be able to control the translation process in order to avoid something absurd (note to item 1). Well, players who are especially trying to transfer will be able to receive various rewards (sci-data, credits etc).
Note to point 2: is it possible at all to make the installation of the mod and its modification through the launcher with the Russian language in advance, for example? Or customize your preferred language in the launcher? These questions are related in terms of programming - is it possible to do this at all? Just if the idea turns out to be interesting, but it will be impossible to implement it - then what's the point, lol?
And the most important thing is that this process will not be either obsessive or extremely important - the willing players will be engaged in translation, the unwilling will be left it and will be doing their game-stuff etc. (I mean that nobody forces anyone to do it).