(01-29-2020, 03:31 PM)Laz Wrote: ... and this community is one of last bastions of Freelancer.
Okay, that is understandable. Nevertheless, I quoted a piece of your comment that is in fact very true.
Compared to all other mods in the Freelancer Mod Universe, "DISCOVERY" Freelancer is the only mod out there that has the LARGEST player population in its server. Why start a new mod from a game that has 17 years since its release when there is a MOD that has an active player base? Do you believe that your Mod will be as populated as Discovery like other mods thought; IE: Freeworlds: Tides of War? (FW: TOW is a great example in this cause they had to revamp the FL engine in their way for their tools, ideas, etc to work. However, they lack the mass of players to play the Mod. Barely anyone online in that GREAT Mod they built).