(06-26-2021, 03:55 PM)Karlotta Wrote: It's possible to focus players into certain systems and routes without removing any content, with very little effort, by changing the jump hole connection policy from "every system must have 3-4 JH connections" to "1 or 2 far JH connections to systems that are IRP empty/isolated, more and fast JH connections to systems/routes that IRP busy travel hubs. Like this:
This is how it should be, IMO of course and with an update, I guess. Not just a tangled mess that looks more like my attempt at making spaghetti for the first time. Example, look at all the possible routes to go from a region to another; Liberty to the Taus. (I know its ugly and quasi-unreadable, but please bear with me)
There shouldn't be a single checkpoint of course, plurality of routes should be maintained, but not to such a large extent. Pirates, gankers, other hostiles, and generally dislikeable players will obviously take advantage of a singular chokepoint between regions in order to bully them. You should find a good balance, but this isn't impossible.