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  Discovery Gaming Community The Community Real Life Discussion
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Starlancer

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Starlancer
Offline BaconSoda
04-15-2009, 05:23 AM, (This post was last modified: 04-15-2009, 05:28 AM by BaconSoda.)
#1
Member
Posts: 3,399
Threads: 117
Joined: Feb 2008

Erm, who here has played it?

I just got to mission #22, the one where you kill the Black Guard Carrier, and then I remembered, joystick rocks...

Anyway, what do we all think of the prequel to Freelancer?

EDIT: I guess I'm not on the right mission yet, but, it is #22.

[Image: Skritt.gif]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:49:19 AM] Elgatodiablo: You know its nice that you have all that proof and all, Bacon... but I just don't believe you.
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Offline Virus
04-15-2009, 05:27 AM,
#2
Member
Posts: 4,311
Threads: 257
Joined: Oct 2005

"Careful, we were being spooked by an enemy fighter before. He might be--"
"Right behind you."

PETROOOOOOOOOOOOOOOOOOV!

We will kill the Pukov!

[Image: virussig3.png]
Into the Maelstrom - A Measure of Salvation - Reaver Company Database
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Offline Panzer
04-15-2009, 12:40 PM,
#3
Man of iron, blood and Nyxes
Posts: 3,092
Threads: 56
Joined: Dec 2006

SL pwns.

found FL because I wanted to find it.

[Image: Vxqj04i.gif]
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Guest
04-15-2009, 01:09 PM,
#4
Unregistered
 

StarLancer: Why Capital Ships don't have torpedoes in FreeLancer.


Seriously, I think it's in mission 2 or 3, when you are attacked by two Carriers, then the Battleship ANS Yamato comes in, fires 10 torpedoes, 5 on the right side, 5 on the left side, and they go boom like that! The there is when Fort Baxter is attacked by a Coalition Cruiser that launches something like 10 torpedoes... and then gets destroyed by the Reliant, with their own set of Torpedoes....


Also, the coalition sucks with bombers. They stand back at 3 k, and fire their torpedoes. When you bring Gamma team with you, at least, you usually clear the sector from fighters before they arrive to blow up the capship!

''Throw a Jackhammer misile in the single weakspot it has!!!'' <--- Weirdly rings a bell....
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Offline bluntpencil2001
04-15-2009, 01:14 PM,
#5
Member
Posts: 5,088
Threads: 66
Joined: May 2007

I loved that game, although I hated Klaus Steiner.

"You do the mission, we'll take care of ze fight fighters, Forty Fifth!"

"Screw you, I'm gonna be top of the killboard!"

[Image: sig-9566.jpg]
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Offline tansytansey
04-15-2009, 03:40 PM,
#6
Member
Posts: 4,099
Threads: 67
Joined: Aug 2008

I was stuck for ages on one mission, which sucked cause I really wanted to finish the story and find out what happens in the end of Starlancer. But then I beat the mission and found out it was the last mission, and there was no more story after that. Which really sucked. I wished the game had gone on for longer, and the Coalition started to push the Alliance back. Would be awsome if it had told the events right up to the last stand at Pluto...

http://i668.photobucket.com/albums/vv46/Ni...gcloudscopy.png
Image turned into a URL because it made your sig too tall. -Zuke
|Ashes and Draya's Epic Adventure|Ashes &quot;Nighthawk&quot; Yotaka|Nightfall|Eva Jones|
[5:50:49 PM] JakeSG (William Darkmoor) says: I like you, Ashes. You're more cynical than God.
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Offline monsterlancer
04-15-2009, 08:22 PM,
#7
Member
Posts: 177
Threads: 11
Joined: Dec 2007

' Wrote:I loved that game, although I hated Klaus Steiner.

"You do the mission, we'll take care of ze fight fighters, Forty Fifth!"

"Screw you, I'm gonna be top of the killboard!"


Yup, Hate that line also.

"Why should I be the sitting duck trying to blow the reactor containment?"

Liked the game though.
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Offline Montezuma/Kukulcan
04-15-2009, 08:28 PM,
#8
Member
Posts: 1,691
Threads: 43
Joined: Mar 2009

ST was great, the 4th or 5th mission defending the reliant was a bitch though, took me like 2 weeks to get through, without a joystic, i hate those things and never use them. Epic game.

[Image: montezuma1.png]
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Offline IceBear
04-15-2009, 08:39 PM,
#9
Member
Posts: 5
Threads: 1
Joined: Feb 2009

I loved Starlancer!!! The only mission I didn't like, was the last one with the ion-cannon (or something like that). The story was awesome, because its one of the few space simulations without aliens.
I must admit that this is the only thing that disappointed me when I first played freelancer. I really hoped to fight the coalition again.
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Offline Cellulanus
04-15-2009, 08:53 PM,
#10
Imperial Quartermaster
Posts: 1,387
Threads: 26
Joined: Jul 2008

Loved it, whole reason I got into FL in the first place.


EDIT: I was thinking, what if we added SL ships to disco, not as flyable ship but as wreak models?
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