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Questions about police system blockade.

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Questions about police system blockade.
Offline tyro
04-22-2009, 08:40 AM, (This post was last modified: 04-22-2009, 08:44 AM by tyro.)
#1
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It was yesterday morning or two days ago, but still I am thinking about. I decided to ask you.

In the Pensylwania system was a Rheinland spy, he claimed to do a special mission. Liberty Police (not LPI- but independent police) pilots tried to hunt this spy and they made blockade of whole system. They put a capships to all entrances.

First I met liberty gunboat in the gates to NY, he said, he arrests my Zoner ship, because of blockade. I said, I don't care their politic matters etc. I tried to talk with him, but he refused to let me go through the gate. I negated his right to do it, because of he is not LPI-, I called him "lawfull pirate", but I was not so sure, I am right or not, so I decided to go back and use junphole to California.

It is near Niverton Rogue base, so I thought, Liberty Police don't know about it. I was surprised, because I met there Liberty Cruiser. He said that I am arrested etc. But one Junker ship refused to stop and jumped to California. So I did the same. He said something like "like you wish" and he fired on me with his big cruiser gun. I was already during jumping sequence, so nothing happened.

After that we start to chat PM, about it. I said he is crazy to attack trasport ship by cruiser, and they should use bombers or gunboats to blockade, because of someone could report cruiser shooting transports. We both were not so sure, about this whole situation, we have apologized each other and disconnected chat in peace.

I am still not so clear about questions:
1. can Police blockade all system? What do the players in the system suppose to do, wait till they finish their RP event, or disconnect, since it may take long time.

2. can independent police players do this or only LPI- tagged? I would not discuss with LPI- ,LN- or LSF- tagged ships, as they are official lawfull liberty forces.

3. can Police or Navy blockade all jumpholes in the system? They can block Gates, but jumpholes that Police should not know about, and in places controlled by pirates?

4. can cruiser shoot transport ship if he refuses to stop?
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Offline Cyberanson
04-22-2009, 08:43 AM,
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If it was proper RP... why not?

If you're moving through Liberty sovereign territory, you have to abide their laws.

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Offline tansytansey
04-22-2009, 08:56 AM,
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Police can blockade a system. Navy blockading a system, however, could be viewed as Martial Law, and you could roleplay that out quite well.

All ships carrying an LPI ID are Liberty Police, and are allowed to preform all the normal functions the ID allows. In fact, you have more freedom as an independent than a factionised LPI.

Navy should not be at Jumpholes. That is metagaming. The only exception being Jumpholes to Guard systems.

It is against server rules to attack transports under any circumstances. The only exception, I believe, is if they are in your guard system and are not carrying the correct ID for that guard system.

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Guest
04-22-2009, 09:07 AM,
#4
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make a diplomatic post of the name of the cruiser sitting at our base.

and no, if rped correctly, only then, but firing on a transport with a cruiser is...not too smart.
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Offline Xing
04-22-2009, 02:01 PM,
#5
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you are ruining zoner neutrality diplomacy by going against House laws, if I might remind you.

Zoner ID does not mean lolololol I can do anything I'm neutral.

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Offline carlabrams
04-22-2009, 03:31 PM,
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' Wrote:I am still not so clear about questions:
1. can Police blockade all system? What do the players in the system suppose to do, wait till they finish their RP event, or disconnect, since it may take long time.

2. can independent police players do this or only LPI- tagged? I would not discuss with LPI- ,LN- or LSF- tagged ships, as they are official lawfull liberty forces.

3. can Police or Navy blockade all jumpholes in the system? They can block Gates, but jumpholes that Police should not know about, and in places controlled by pirates?

4. can cruiser shoot transport ship if he refuses to stop?

1: Yes - and welcome to an RP server...
2: Indies with the Police ID are just as lawful as those with the tag, they're just not part of the official faction.
3: Again - yeah, if they have the ships, they can do whatever they want. Jumpholes are 'secret' only to the extent that Ageira doesn't recommend anyone use them because they're 'hazardous'.
4: In the circumstances you quoted - no. However, there ARE circumstances that he could do so, and be perfectly within his rights in doing so. Check the rules section and the ID section.

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Offline Hawkwings
04-22-2009, 04:05 PM,
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I think it's important to say here that proper RPing can be analogous to what you'd do in real life.

Let's say you were in a restaurant, and the police blocked off all the exits and are searching for a criminal. You try going out the front door, and there's a policeman with a baton and a gun saying that you can't pass. So you try the back door, and there's another policeman too. What do you expect them to do if you say "I don't care about your criminals, I'm neutral!" and try to go through anyways? They will restrain you and look at you very suspiciously.

This even holds for the indy/factionalized thing. If the person at the back door does not have an official police uniform on, but still has a baton and a gun, are you honestly going to try to get past him just because he has no uniform? No, you'd be far more concerned about that baton and the gun that he has. After all, a police uniform is not necessary for a person to thwack you or shoot you. The other policemen there might have a problem with it, but too late, you're already bleeding on the ground.

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Offline Aline
04-22-2009, 04:17 PM,
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What im wondering about is, why do police ppl have caps?
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Offline swift
04-22-2009, 04:22 PM, (This post was last modified: 04-22-2009, 04:23 PM by swift.)
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If the police and/or navy were blockading a system due to a spy being known to be in it and trying to escape, I'd say that they'd be allowed not to let ANYONE who doesn't have an allied(not friendly, not neutral, certainly not hostile) ID, as anyone could be harboring that spy on their ship.

Why'd a Rheinland spy have a Rheinland ID? I'd certainly say he'd try to post as a civilian, a trader, a Zoner keeping to himself, stowing away on transport ship, etc.

And when capital ships would've been used to close the system down in these circumstances, and a ship tried to break the blockade and get out of the system, if they had not granted clearance to him and he didn't have an *allied* ID, I'd most certainly say they could, with caps or anything else for that matter, blast his ship if he tried to jump away without permission, be he in a transport or not.

(Underlevel players should never be shot at)


If a situation was perfectly in RP, there was no major powerplay, and a rule might've gotten bent(some rules should be adhered to blindly, some not), I'd personally, and I reiterate personally, never file a report in that case, and I'd personally consider anyone who did an idiot and opposer of RP of one of the worst sorts.

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Offline Jihadjoe
04-22-2009, 04:33 PM, (This post was last modified: 04-22-2009, 04:37 PM by Jihadjoe.)
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' Wrote:Navy should not be at Jumpholes. That is metagaming. The only exception being Jumpholes to Guard systems.


So how exactly are we to acess places like Minnesota, Quebec, New Hampshire?

All of the above have Navy and Police bases within them, and are only accessable via jumphole.

Please don't just make blanket statements.

Furthermore, there are some jumpholes which are clearly 'hidden', whereas there are some which have Navy and Police NPC patrols right next to them. The Ontario hole in Colorado and the Colorado hole in New York would be examples.

The whole "jump holes for pirates only and jump gates for lawfuls only" thing really winds me up.

With regards to blockading the system, It isn't really necessary to be honest. I mean... Pretty easy to work out who is a rheinland spy and who is not. It sounds like everyone already knew who this spy was, so stoppping everyone from leaving is a bit daft. Especialy given it's the starting system.

Calling the guy a 'lawful pirate' is also a bit silly, given he didn't try to extrot any money from you, which would be the definition of piracy on this server.

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