The Red Hessians are a loosely grouped organization of Rhienland workers and miners who have fallen on hard times and taken to a life of rebellion and piracy. They constantly struggle to carve out their own realm against the gluttonous Rhineland corporations, as it stands; the current Rhineland government is weak to the point of being under the near-total control of the massive corporations Daumann, Kruger, and Republican Shipping.
The Hessian Tears Squadron was formed as a black ops squadron a short while after the nomad wars broke out. Named after the blue diamonds mined from the depths of Hessian space, they were spoken of in rumor and tales in the bars around the Hessian systems until there was a leaked report of them missing whilst in Wilde space.
This is the story of the squadron:
Taken from Red Hessian Archives.
Dated 799 A.S.
The first signs of Nomad infestation spread quickly. Rhinelanders everywhere were falling to this new enemy. Information was held back from the Red Hessian Army, hoping to quench any fears that may arise from the events. The Red Hessian leaders commissioned one squadron, the Hessian Tears, to see how far these threats were truth, and are they just a spin on much smaller events. The Hessian Tears accepted this mission; the then young pilots were enthusiastic about this new challenge. With their brothers in arms by their side, they felt safe and secure from any foe.
Entering Omega 55 the men set out to tackle the new found targets.
The days of fighting that the men accepted soon turned into weeks and months. The fight was tough, much tougher than the men expected. Through extreme determination and persistence they fought. Eventually they pushed the nomads back, losing many brothers in arms to the nomad guns. Many pilots went missing, unconfirmed KIA recorded MIA. These pilots were however, listed as fallen. High command sent orders, stating that the Hessian Tears were to hold the system in case of a return of the nomad forces.
Kept supplied by the Red hessian bases, the Hessian Tears were cautious of these orders, but obeyed them none the less. They flew regular patrols of the system and encountered very little hostile movements. For months this continued, the Hessian Tears became more complacent. Last known contact with the Hessian Tears squadron was the following communication slip.
Hessian Tears Squadron Leader Hans Klaussmon: Be advised we have unknown targets on long range scanners, Delta wing, orbit the signal at 2k and check it out
Hessian Tears Delta Squadron 1 roger that, checking the id of the ships...... Computer scan shows no ID, visual scan confirms.... My god sir, its Heinrich... He was listed KIA 3 months ago. Hold up....
Hans: What is it delta?
Delta: He is charging up weapons system sir... Oh Cra**static***
Hans: Delta come in, Delta come in! All wings engage the targets
That was the last communication known to have been made with the Hessian Tears squadron.
** Record taken from Hans Klaussman personal log- Specific date unknown, Year 808 A.S.**
We are still stuck on this god forsaken planet. High command has completely forgotten us. I have been entering this in the log for... I don't know how many days now. I think it's the only thing keeping me sane. After high command found out about Heinrich and our other brothers being infested and being added to what seems to have now become known as Das Wilde, we were ordered to land at an old spaceport on the planet in the Omega 55 system, and we are calling it the unknown planet. It reflects how we feel we have been treated now. There is little to none wild presence in this system, though they are only one jump away. We all share the feeling that something bad is soon to happen, I mean, they can invade this system at any moment. Why the high command did choose this planet for us? Quarantined here, we received regular supplies from the Hessians. They gave us orders to hold up here until we had established who among us was possibly infested.
Time has passed, and the Hessians have forgotten about us.
The supplies are non existent, have been for so long now. We are fending for ourselves but are growing old. We haven't been able to contact any others.
The last supplies seemed to have forgotten the power charges for the communication units. We do have a few members whose fathers were engineers and ship builders. They are trying to use the parts found in this dump to build a rudimentary ship. I just hope they can...
**Finding new entry.... Specific date unknown, Year 810 A.S.**
Finally they have done it, our boys made the ship!
Ugly and useless junk it was, but they have made it and took it off this planet. I guess we were in luck, they managed to contact a Red Hessian patrol and we have ships landing now to take us back to base. It has been so long, I had forgotten what space looks and feels like.
**Finding new entry.... Found**
The high command is not keen on us it seems. They are wary of us because of our fallen brothers. We really need to get them to accept us again though. They have stated that they are not willing to place us under their known squadrons, and wish us to fly by ourselves, but under their orders. This I can accept, I am wary of the high command as well. They say that when the old CO of the RHA died, there was no indication as to our continued existence. That is their reason for the supplies being stopped, because no orders were left. I am not so certain. I don't know, I just get the feeling maybe this was an attempt to kill all of us off, to stop any possible infiltration of infested pilots back into their ranks. We were lucky to be lifted from that planet; turns out Das Wilde invaded the system completely and have wiped all Hessian remains from the planets and established it as a base.
I am standing down as the leader of the squadron. I'm not willing to fight for something that may have sentenced me to death.
I am passing the command to a pilot among us called Davy Jones. He shows good ability and I think will become a worthy successor.
Goals and Operations
Message to all pilots of the Hessian Tears
We have been forgotten about by the RHA, and are now looked upon as a mere shadow, a play thing for them. They do not fully trust us, though they left us in the dark. We must try to change this attitude of theirs. We will become a force of the Red Hessians again. Therefore I am proposing the following:
We go by the Red Hessian Army's commands; they are still our superiors no matter what they have done to us. We will show them they can trust us and rely on our support.
We follow the same goals, we are still Red Hessians, and we will always be Red Hessians.
We have our own goals though. We have lost many brothers to the nomad infestations. These brothers are considered dead to us from the moment we listed them as MIA, they no longer hold any resemblance of those we would have gladly died for. Their bodies and minds are being mutilated and for this reason we are setting our personal goal, to destroy Das Wilde and free our brothers and let them rest in the peace that they so deserve. This will clear our name and hopefully allow the Red Hessian High command to once again welcome us with open arms.
The Great Hessian Tears Reform/merge with the main RHA fleet
It was dark time for the [HT] fleet. The Rhineland house are at war with the Liberty house. Many Hessian Tears squadron members went missing or were killed in raids. Social unrest within the Fleet also did not help. The Hessian Tears, once again, was at it's downfall. Pilots started to pick sides and leave the Organization, many resigned and some just simply 'dissapeared'. But there was a spark of hope. Just recently Wing Commander David Jones handed the command over to the Young Felix Segur. Felix took the promotion and was honoured to lead the Hessian Tears fleet upward to the glory it once had. Now rumors have it that Felix travels to the far reaches of Rhineland space, looking for old veterans as well as new recruits. No one knew what he was going to do with the Hessian Tears, but one thing is certain, The Glorious HT will fly again and spread the idea of Freedom for all the citizens of the Fatherland, and to avenge their long lost fallen Bretheren that died to the hands of the Das Wilde.
But shortly after the Hessian Tears began to come back into Glory the main RHA fleet noticed the Hessian Tears recovery and decided to unite the wing into their own ranks to make a unified, stronger Red Hessian alliance. Now the Hessian Tears works as the RHA's Special Forces and strike force.
(What follows is OORP)
We will put our efforts into the extermination of the Wild and their masters the Nomads (though we will not encounter these frequently) Our efforts to destroy the Wild forces will lead to us taxing traders for protection from them, or even just attacking the Wilde to destroy them and letting the trader slip away. This I believe is not role-played out by any particular faction, and I think our storyline allows us to play this well. From our encounters with the Wild, we hope to perhaps establish a research group, looking at the Wild's conversion of weapons etc.
We know that angelfire's continuing storyline features the actual conversion of the people into weapons and we hope that maybe we could become a force that would be against this testing, as it is as bad as the nomads themselves.
NPC Faction Alignment
We are aligned with the Red Hessian NPC faction. Every character must be Hessian tagged and carry a Red Hessian ID.
We are the Hessian Tears all members must have there name set to [RHA]HT-*****.
High ranking officer 1st and 2nd in command will have the rank at the end of their name
We are an unlawful faction. We know that our actions break the laws of the state, yet we chose to continue as this is what feels right. If breaking laws that are in themselves a crime is considered unlawful, then yes, we are unlawful and proud of it. As Red Hessians we are in conflict with the Rhineland police, Rhineland military and major Rhineland corporations. And also the Corsairs in the nearby Omega systems. Our main enemy however is Das Wilde and the Nomads. Their mutilation and control of our dead brothers in arms disgusts and disheartens us all. They are our number 1 priority.
Our allies include the RHA, the Bundschuh in Frankfurt and the Corsair-hating Outcasts through mutual trade agreements. We will remain neutral to all Junkers, though their tendency to scavenge makes us wary of them, and annoys us slightly. We will also open up mutual agreements with the IMG at their nearby Freistadt base in Omega-7.
Allowed Weapons
We allow any Red Hessian, Civilian weapons and Codenames.
We also allow the usage of some Outcast weapons, weapons we will get a hold of as part of our alliance with the Outcasts. But, due to a shortage of the Outcast weapons, the use of the guns are rare, As we have the new and improved Lugers and Destroyers from our LWB and Bundshuh allies.
[color=#000000]Allowed Ships
[color=#999999]Fighters
RH-GM40 "Odin" Red Hessian Very Heavy Fighter
RH-GS17 "Loki" Red Hessian Light Fighter
[color=#999999]Bombers
RH-GM82 "Thor" Red Hessian Bomber
[color=#999999]Gun Boat
Red Hessians Gunship
[color=#999999]Cruisers
(flag ships only)
Red Hessian Cruiser
[color=#999999]Transports
Z-6150 "Bactrian" Pirate Freighter
Series YX "Dromedary" Border Worlds Freighter
Z -1138 "Mule" Pirate Freighter
Pirate Train
Pirate Transport
Faction Diplomacy
See the [RHA] faction status
Hessian Tears Roleplay Guidelines
Hessian Tears demands that its members operate in an RP manner when in public places and using public communications. We will not tolerate out of character system chat in game, out of character posting in role-play-designated forums, or out of RP behaviour in game. We will at all times role play with the RHA, and assist them should they require it.
[color=#33FFFF][HT]-RHGB-Freiheit (flagship)
The Freiheit was the first Capital ship commisioned by the New Hessian Tears order. This Gunboat class ship is Oberstluetnant Segur's personal flagship and the main mobile Command center for the Hessian Tears. While it is a warship it is rarely seen outside of Vogtland Base as it is mainly set up as a supply and restock point and as one of the main defense ship for the assets of Vogtland.
Returning Inactive pilots may receive their current rank and position, but need to post a patrol report in the Message dump within a week of their return.
MIA/KIA
Fay Saelus - Fahnrich
Jergan Kultz - Leutnant
Blademaker Leutnant
Lars Schmidtt - Major
Hans Burgg - hauptmann
Theo Ranis - Leutnant
Caradoc Sin - Leutnant
Gunther Frohburg - Fahnrich
Liona Jones - Fahnrich
Recipient of the Hispania Memorium, Golden Fourragere, Halo of Valor, Order of the Red Star, and the Hero of the Revolution