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A Guide to Maintaining Player Bases
( How to best work with the upkeep once your base is fully repaired )
'Sup, everyone.
First and foremost, I want to make it clear that this guide is not meant to replace the proper Player Base Guide, only to expand on one section of it. The part that I'd like to elaborate on today is one about how to maintain your base after it's already hit 100% health. Consumption rates, calculating things and how to best maximize your storage so your base can run for the longest time possible before needing a restock. To make this easy, "FOW" will be Food, Oxygen and Water. "RA" will be Reinforced Alloy. I have split these because RA works with different numbers compared to FOW, which all have the same. Let's get started:
CONSUMPTION RATES
First thing I would like to go over is consumption rates, so we are all on the same page. The proper guide goes over this, but I'll display the same details here. Saves you from flicking back and forth. The information displayed on the guide shows all the consumption rates going over 12 hours, to make it easy for base owners, I'll be doubling it so it'll be over 24 hours. Every core level adds an extra 200 Crew to your base, and with that it increases the amount of Food, Oxygen and Water that are consumed every 24 hours. Also, according to @St.Denis, repair commodity consumption is the same across core levels per day. Makes this incredibly easy to educate others with this guide.
Here I would like to go over what the best way is to manage your cargo space. We'll go over what quantities are needed and how long (theoretically) you can have your base run for.
I have put together an example of what would be needed to run a fully repaired Core 1 Base for two weeks. This is based off the information in the previous section.
FOW: 400 units every 24 hours
Over 14 days is 5600, x 3 = 16,800 units needed.
RA: 4320 units every 24 hours (regardless of core level)
Over 14 days is 60480 units needed.
In total: You will need to set aside 77280 units of space to run your base for 14 days before it starts to degrade.
Using this same information in the first section, if we had a Core 4 base that has all 12 modules fitted with Storage Expansions, the total storage capacity of this station would be 510,000 units. An extreme example, but an example nonetheless.
FOW = 4,800 / 24 hours
RA = 4,320 / 24 hours
That would mean the station consumes 9,120 units of resources per day just to simply exist. With the full 510,000 units, if we essentially divide that by the daily usage...
510,000 / 9,120 = Almost 56 days - almost reaching the two month mark!
CONCLUSION
Essentially, setting up your "Shop" with all the min and max values correctly while you keep the calculations in mind means you can maximize the run time of your base quite nicely. I did this for my former bases and I do it for my current one too. It does help a lot knowing that the space you currently have will run you a solid amount of time. Those who sell items from their bases, ores and such, this will help you find a sweet spot of how long you want your base running for and how much space you want to dedicate to storing ores. I feel this information is needed among the community, or rather shared as base owners would likely like to min / max their usefulness and run time - effectively leading to less restocking too!
This will also throw out some of your numbers further on.
'I would like to be half as clever as some people like to believe they are' Life is full of disappointments, it is how we handle them that helps to define us, as a person
Posts: 1,928
Threads: 340
Joined: May 2020
Staff roles: Server Administrator
Thank you for the assist @St.Denis. I will admit, I knew I got something incorrect with this. Late night and plenty of numbers.
Numbers have been adjusted in the appropriate spots to give accurate information.
Hope this guide at least clarifies how the base owner should manage their base's storage after they have set it up and fully repaired it.
Good work there @TheKusari , You are creating lately very good pages that help the community, thanks.
@St.Denis, your experience is huge my friend, thanks for the corrections.