Right, so, Planets are big places. In Disco, they hold about 98% of the population. This has a couple implications: the first that they hold more than one faction, and probably many factions (for instance, Planet Manhattan, while nominally under the control of the LPI, has regions which are owned by Ageria, or DSE, or Universal, enclaves run by the xeno movement, rogue bases, etc). To say any of the criminal factions of a system cannot land on its nominally lawful planet seems a bit ridiculous, but with the Docking ring, one expects, as the current rules seem to indicate, that only the system powers would ever land on a planet, and that planetary powers generally have everything in hand. I'd argue that this is very much not the case, and that, even though planets are nominally lawful, it shouldn't be a breach of rules or rp for an unlawful, or even an enemy agent of another house, to land there.
Secondly, Docking Rings are....rings. In space. For...landing. But once through the ring? Your ship continues to fly through the air, under its own power. Sooo...explain that to me? Ideally, I'd argue that docking rings should be removed altogether, and the planet's death feild replaced with a docking area....but I do not believe docking areas can be that big (correct me if I'm wrong?), but only a docking area that will accept smallish ships. Larger ships should be moored, as atmospheric entry....you can imagine.
My best guess is that docking rings guide a landing ship on the appropriate entry vector. If you enter a planet's atmosphere at the wrong angle or velocity, you burn up.
' Wrote:My best guess is that docking rings guide a landing ship on the appropriate entry vector. If you enter a planet's atmosphere at the wrong angle or velocity, you burn up.
Actually, angle has nothing to do with that, and a gate can't do much for your velocity. The trick is to not fall hard enough to 'burn up'
If you hit the atmosphere at the wrong angle, you bounce off of it. Honest. The burning comes from friction.
Actually,will you bounce off it or not depends about angle in which you enter atmosphere.If angle between ship and atmosphere is too small you will bounce off for sure.
Docking ring sets your ship in proper angle and sets recommended speed for entering atmosphere.
I think they could be removed as well. The logic of docking rink is .. idk not very good. I've seen much better ideas.
There could be an effect added with docking ring: the docking rings would apply a blue film on your ship (making it blue as if covered by it. And that blue film wold be something that protects ships from the friction at landing.)
' Wrote:Right, so, Planets are big places. In Disco, they hold about 98% of the population. This has a couple implications: the first that they hold more than one faction, and probably many factions (for instance, Planet Manhattan, while nominally under the control of the LPI, has regions which are owned by Ageria, or DSE, or Universal, enclaves run by the xeno movement, rogue bases, etc). To say any of the criminal factions of a system cannot land on its nominally lawful planet seems a bit ridiculous, but with the Docking ring, one expects, as the current rules seem to indicate, that only the system powers would ever land on a planet, and that planetary powers generally have everything in hand. I'd argue that this is very much not the case, and that, even though planets are nominally lawful, it shouldn't be a breach of rules or rp for an unlawful, or even an enemy agent of another house, to land there.
Secondly, Docking Rings are....rings. In space. For...landing. But once through the ring? Your ship continues to fly through the air, under its own power. Sooo...explain that to me? Ideally, I'd argue that docking rings should be removed altogether, and the planet's death feild replaced with a docking area....but I do not believe docking areas can be that big (correct me if I'm wrong?), but only a docking area that will accept smallish ships. Larger ships should be moored, as atmospheric entry....you can imagine.
Thus the difference between make believe and reality. There's way too many people here that wanna make these rings and mooring fixtures into something that could be real ... but you'd have to break the laws of physics (specifically orbital mechanics) to get them to work. Keep in mind that ALL planets, bases, stations, mines, rocks, etc are static (ie: they don't orbit around the central sun).
So ... until someone can get the game to emulate reality we gotta work with what we got. Unfortunately we gotta deal with the micro-role players who can come up with the most interesting excuses for why YOU have to act the way they expect you to ... funny how the stuff never applies to them though.
I agree with Unseelie, the reliance on 'docking rings' makes little sense, and the idea that a single small ship couldn't land anywhere on a planet without being noticed is a little silly.