before i start on the topic i want to talk about, i want to clarify a few things.
At first, i have no intention to start a flame war of any kind. I will not point on any players/chars and any specific situations nor do i want any of this to pop up here, it is really just a general discussion and i want to pick up some opinions from more experienced players.
I don't want to talk about server rules or game mechanics, this is about RP only.
Alright, lets start now. I have been playing Discovery for two weeks now, and i am really enjoying it, especially the RP with many of you fabulous ladys and gents.
But there are a few, in my opineon, issues i experienced in that time and i want to talk about them.
Lets start with the gunboats and cruisers. I have no problems with them being used for piracy in idependend worlds or the border/edgeworlds, this is really ok. Used in a House system, there are a whole lot of RP conequences that should be concidered though. A Gunboat is a ship build for war. Following this, moving a gunboat inside a System which is not allied/friendly with my faction is an act of war and agression. In addition to this, using a gunboat draws a whole lot of additional attention to a pirate.
To throw in a real life example, what do you think what would happen if i steal a tank from an army depotot (or buy one on the black market) and put myself, let's say on a highway leading to New York City, robbing people driving by and blowing them to bits if they don't pay up? Right, the National Guard would move out in a matter of minutes and pewpew me to kingdom come.
What is my point with all of this? The core House Systems are supposed to be heavily guarded. If there are not always twenty LN, BAF or whatever people online or there isn't a NPC Cruiser patrol around when the server is full, people should act if the where there never the less in RP. This goes especially for Gunboats: These are concidered a main thread and would usually result in an appropriate response, like the use of Cruisers or larger ships to get rid of them. Just because Battleship Suffolk in New London is a base and cannot move, it doesn't mean it wouldn't in RP i mean, hell it is just a few klicks away from the Planet, don't you think it would move in to engage an Corsair Cruiser sitting in Orbit of Planet New London?
Concidering this, using Gunboats or Cruisers for piracy in House space is a creative and effective way of suicide in my opinion and in RP.
In opposition to that, fighters or bombers are something completely different, the can run, hide away or evade patrols more easily and don't draw nearly as much attention.
My next point is the Base camping done by unlawfuls many times (this goes vice versa for lawfuls, but we already had a thread about this not a long time ago, so i won't talk about this matter now).
Why do pirates sit in Orbit of Manhatten or camping around at Westpoint or Fort Bush (Same goes for other Houses of course)? These places are the Home of the House Police and military forces and should have a squadron of fighters stationed on them (or not?). Just because game mechanics allow to sit there in a fighter and survive for 15 minuts and more it doesn't mean it would work in RP. Being pirated in a trader next to Fort Bush is just ridiculous and totally oorp. There are plenty of trade lanes to interrupt around, so why sit directly in front of a police station (again, what would happen if i took my shiny tank and rob people in front of the NYPD building)?
Again, i don't want to start a flame war or insult anyone. What i want however are your opineons, from all partys involved, may it be pirates, cops, traders, you name it.
I don't want to change things (i can't anyways) but i want to be able to understand why people are doing this, maybe i am completely mistaken in this matter. Please share your thoughts and anlighten me little noob :$
At least: Please apologise if my spelling and grammar aren't always correct, english is not my native language, but i am trying to better myself.
The man raises a good point. (Your english is good by the way mate:D)
I like the whole Tank on the highway thing. But is there a way to stop it? Can you forcibly change the aiming of say, a cruiser/BS patrol so that it can smash Gunboats, but make it easy to miss for anything smaller?
I agree. But wouldn't they have the same response if someone was pirating in a fighter or a bomber? It is the pirate that makes the police and navy respond, not the ship they fly.
Edit: DAMN YOU DREAM THEATER! YOU HAVE TURNED ME FROM NOT AMUSED TO PISSED OFF!!
[17:45:39] Wolfs Ghost (Murphy): Tom, you have problems. Go kill yourself.
[19:25:12] Johnny (Jam): Tomtom, I will beat you with a spoon.
[14:22:56] Prarabdh Thakur: KILL HIM WITH A SHEEP.
[17:40:48] Eagle (Junes): Tom should be slapped with a spoon.
[11:32:18] Warspite: Thank you for being so awesome Tom. <3
[18:17:36] Metano: I love you tomtom
[20:06:24] Warspite: I will seriously give you epic head.
' Wrote:Edit: also, Tomtomrawr, fappin' like a boss.
Absolutely right, and although there is not much that yo can do about it, it does justify the fact the you can kill a pirate in your battleship or cruiser.
I have reads lots of complaints of pirates who where killed by a BS/Cruiser and claim that this is OORP, but i think that your story does explain very clearly why it is perfectly in RP.
I don't necessarily agree. Since when were house systems heavily defended? Certainly not in vanilla, where pirate npcs inhabit all over the place. With the exception of gallia, trade lanes are not defended heavily. They would be patrolled occasionally, but they certainly are not defended enough to justify your point.
Bombers are just as a military craft as a gunboat, and can be potentially more dangerous to shipping and installations. Wouldn't it be a deathwish for them to pirate in house space as well? Considering the "well-trained fighter patrols" houses seem to magically patrolling every tradelane (in some people's minds)?
Your real-life example does not make much sense, considering tradelanes are not highways and we don't pirate people with cars or tanks.
Well, some of the core systems. Vanilla-wise, Dresden is all but empty of a police presence and Stuttgart is only half-covered, that's just what I thought of offhand. But I do know what you're saying. NY should be far more secure than it is, with the exception of the Badlands. The police don't venture into such places, after all.
Camping in any form isn't so fun though.
I'm not sure a Gunboat would really correlate with a tank though. I think Sirius is a lot closer to a Wild West civilization than present day. A Gunboat would be more like a wagon out to rob a train, whereas a fighter would be a guy on a horse.
I'd like to see more piracy out in the independent worlds though. It makes lots of sense. But on the other hand, when it happened before in Sigma-13, it didn't really change anything.
' Wrote:The man raises a good point. (Your english is good by the way mate:D)
I like the whole Tank on the highway thing. But is there a way to stop it? Can you forcibly change the aiming of say, a cruiser/BS patrol so that it can smash Gunboats, but make it easy to miss for anything smaller?
Thank you. :$
I don't think it can be changed with the game mechanics, so i was heading only for the RP part, making people think more before they act.
' Wrote:I agree. But wouldn't they have the same response if someone was pirating in a fighter or a bomber? It is the pirate that makes the police and navy respond, not the ship they fly.
Edit: DAMN YOU DREAM THEATER! YOU HAVE TURNED ME FROM NOT AMUSED TO PISSED OFF!!
Not Necessarily. Being a fighter/bomber you can keep a low profile very easy, maybe slip through sensor holes and change your position faster. Additionaly, you are no priority target, if you magage to escape, lets say into the Badlands, nobody is supposed to follow you, because the risk is to high if the only thing to achieve is to shoot down a lone fighter.
A gunboat on the other hand is something completely different. The loss one of those would hurt most pirate factions pretty hard, since their resouces are limited. Because of this, the Navy would probably put more efford in hunting down a GB then a fighter/bomber.
' Wrote:Wait...pirating in a cruiser? Or did I read it wrong
They weren't exactly pirating (one time backing a GB up in NY and the other time sitting in orbit of NL) But the consequences woul be around the same if not worse then for a GB i guess.
' Wrote:I don't necessarily agree. Since when were house systems heavily defended? Certainly not in vanilla, where pirate npcs inhabit all over the place. With the exception of gallia, trade lanes are not defended heavily. They would be patrolled occasionally, but they certainly are not defended enough to justify your point.
Bombers are just as a military craft as a gunboat, and can be potentially more dangerous to shipping and installations. Wouldn't it be a deathwish for them to pirate in house space as well? Considering the "well-trained fighter patrols" houses seem to magically patrolling every tradelane (in some people's minds)?
Your real-life example does not make much sense, considering tradelanes are not highways and we don't pirate people with cars or tanks.
The House Systems are heavily defended. There is a Battleship stationed in every single one of them. In Vanilla, the House Police and Military forces had patrol routes all over the trade lane network, when i pirated back in Vanilla, there was an NPC patrol around every 5 minutes or so.
In Discovery it is even worse, if the server is quiet empty, there are Cruiser spawns all over the place.
As for the bombers - look above.
If you are referring to me with *some people* please say so.
The RL example fits quet well, since the Trade Lanes are the 'roads' (can't think of another word, sorry) all the traffic is going through...if they are cut off, the whole economy is. If the TLs are the roads, then the transports are the trucks transporting all the stuff the big cities need to live. Since there are no alternatives like Air-shipping, trains or Ships (the one going over the oceans :D) in the FL Universe the Houses need their TL network to work, or people on the planets will suffer.
Totally agree with Wuselkobold.
Pirates have their fun near house bases, and unlawfuls are not allowed to get near Pirate bases because of RP. How many times I'm told I cannot follow a pirate in the badlands because "it is considered dangerous" and OORP....
Well I also consider dangerous and OORP that any pirate Cruiser, GB or squadron of fighters and bombers take Manhattan orbit.
Additionally I think there should be a BS right in front of Hattan guarding it, not just the lame little turrets of the stations there.