Hello Discovery Community. Some of you may know me, others may not. I've been gone for some time, and would like to come to you with a few suggestions I've been thinking over the past few days. I've been lurking the forums reading with everything that's been going on lately, and I'm sure you know what it is. However, that is not the discussion at hand. These are suggestions of mine that I believe would significantly help the community. Forgive me if any of these have been posted before, I haven't found any of the things I'm going to suggest, but then again, most of the time my searching abilities are fail.
First, there needs to be a "buffer" space in-between the admins and the community. The admins are running this server FOR FREE. The modding community is creating content FOR FREE, in their spare time. It should not be only them doing all the work! We, the community should stand up and assist them in anyway we can. Many of the veterans (Zapp, Eppy (if he's still around), Xing, myself, and several others) already stand up and do a lot of the helping. There needs to be a faction, much like "The Angels" that are in-between the admins and the player-base. Hand picked by the admins to address the problems in-game and have admin powers to be able to fix the game server if it has issues. I.E. being able to reboot the server, bring the server back up if it crashes, ect. This keeps the bulk of the in-game issues OFF the admins and leaves them to be able to file the sanctions and what not.
Second, the biggest issue on everyone's mind these days are the capships. This is my personal opinion, but, capships need to be restricted to player factions ONLY, but within RP bounds. For example, Xenos shouldn't have anything bigger than a gunboat. An Xeno in a battleship would be out of place. Factions such as LPI, RM, KNF, Outcasts, Corsairs, Hessians, ect should have access to a battleship. The way to solve other people from getting them lay in scripts. "*.xml" files placed in the directory of Freelancer allows you to see certain things in the game. A mod I used to play on (Asgard) did this with faction ships. If you didn't have the XML in your root directory of Freelancer, you simply didn't see the ship for sale. The factions that apply for official status and fit the bill for being able to use battleships get an XML given to their leader to distribute out to those they deem responsible enough to pilot battleships. This hits two birds with one stone. Not only does it regulate the amount of battleships controlled in Discovery, but it also restricts them to certain factions, and certain people WITHIN said faction. This, however, relies on a trust system to the faction leaders.
That's all I can remember the moment. My memory is pretty bad, but I'm sure I'll remember the others soon, when I do I will post them up. Please, comment on what I have written, I'm curious to see what you, the community, thinks of my ideas. Don't hold back, pick them apart. You know what they say...two minds are better than one.
Simply because there are not a massive number of battleships flying around and people are making a mountain out of a molehill.
Plus, it encourages elitism and favouritism which is already prevalent here and causes plenty of resentment with people.
Oh and my own opinion, I'm not going to join a faction to play my RP which has little to do with said faction.
I'd like a system of restricting capital ships to those who know basics of the English language and can say what their captain's name is, and how many crewmen they have.
80% of lulwutters written off right there.
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<span style="color:#000000">All morons hate it when you call them a moron.
Well, Linkus, that's why it's called a suggestion. It's just ideas that are rattling around in my head, it was never meant to aggravate you. However, I can see your point, and I'll see if there's a way to keep that from happening somewhere in the idea. Thank you for your comment.:)
' Wrote:Edit: Your first point is Akin to suggesting Server Police. It has been stated that no such system will be put into place.
Well then, IMHO it should be re-looked at. Because the admins, no matter how many there are on the team at the moment, cannot handle the amount of work that is thrown at them. There is no real other solution to make sure the players problems are being handled at any given time. The admins are either working on sanctions, lurking the forums making sure everything is in order, reviewing problems that occur with the server and mod, I could go on and on with the things they have to take care of, but I won't because I would have two full posts of things.
The basic problem that I can see, is that the admins, while having a lot of time logged, aren't on when it's needed or when problems arise. I know they're not perfect, but how many times have you seen the server (of any game for that matter) go down and have no one around to be able to get it back up and working because no one was around. Or when someone was causing havoc in New York or any system with a mod that the cheating system didn't catch. Again, I could go on and on. Either Server Police need to have a second look at implementing it on the server, or some kind of reporting system needs to be setup via FLHook with our resident coding god (that's you Cannon:P).
' Wrote:I'd like a system of restricting capital ships to those who know basics of the English language and can say what their captain's name is, and how many crewmen they have.
80% of lulwutters written off right there.
I'd restrict it even more to people who can list 5-10 facts about the faction they are RPing.
' Wrote:Oh and my own opinion, I'm not going to join a faction to play my RP which has little to do with said faction.
Please explain how your roleplaying of a Rheinland Military pilot (for example) has nothing to do with the RM faction. Sub faction and your pilot in as you see fit.
Server police won't happen, the levels are Forum Moderator, and Server Admin. That's it. Adding a SP group means that the admins have to supervise them as well, and simply adds another layer of beurocracy to the system. If they have enough trust and rights to kick/ban people, restart the server, ect, then why not make them full admins?
' Wrote:Please explain how your roleplaying of a Rheinland Military pilot (for example) has nothing to do with the RM faction. Sub faction and your pilot in as you see fit.
His example may be specific to certain factions.
For instance the Order|, where the command structure is clearly defined. (The official faction that is.)
It can have splinter groups that do not agree with the HC or the Order| for political reasons such as too much emphasis on killing the BHG or believe the other side to be infected. (Which is funny because the Grand Admiral just got infected.)
I know that I do not join official factions like the [RM] specifically, even though I have a fully equipped Wrath because firstly, I feel I would not be able to dedicate enough time to the faction, secondly, they seem to be rather shut away and conduct business off the Discovery website which is something I dislike and thirdly for an unspecified reason that would probably get this thread locked. (Have to be careful since you are a moderator.)