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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion Discovery Mod Balance
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Cruiser Solaris

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Cruiser Solaris
Offline Tenacity
10-11-2009, 09:25 PM, (This post was last modified: 10-11-2009, 09:26 PM by Tenacity.)
#1
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The one weapon cruisers have that can actually hit a half decent bomber pilot... yet, for anything short of the kusari destroyer, cruiser solaris range is too short to even fire to the other end of the ship. How am I supposed to hit a bomber when the weapon projectile disapepars 50 meters from my ship? Honestly?

Current range on Cruiser Solaris is 800m. That needs to be increased to at least 1000m to be effective on the larger cruisers and battlecruisers. For comparison, Battleship Solaris are 1099m. I would even go as far as to say we should buff the cruiser sols up to 1200-1300m to make up for the fact that cruisers dont have access to flak weapons.

[Image: Tenacity.gif]
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Offline mjolnir
10-11-2009, 09:30 PM,
#2
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Large cruisers and battlecruisers are not meant to be effective vs fighter/bombers. Simply because they are more effective vs other things than normal cruisers.

[Image: sigiw102.jpg]
Igiss says: Martin, you give them a finger, they bite off your arm.
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Offline Tenacity
10-11-2009, 09:32 PM, (This post was last modified: 10-11-2009, 09:32 PM by Tenacity.)
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' Wrote:Large cruisers and battlecruisers are not meant to be effective vs fighter/bombers. Simply because they are more effective vs other things than normal cruisers.

But battleships are? How does that make any sense?

Bomber Snacs have over 2k range, giving cruisers the ability to keep them at arm's reach is not going to make them fighter killers - it just makes the bombers work harder.

[Image: Tenacity.gif]
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Offline Sprolf
10-11-2009, 09:32 PM,
#4
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Joined: Mar 2009

Evidently cruisers aren't meant to be effective against anything.

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Offline Benjamin
10-11-2009, 09:35 PM,
#5
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Don't both of you fly that freak giant cruiser

Join Cryer Pharmaceuticals
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Camtheman Of Freelancer4Ever
10-11-2009, 11:44 PM,
#6
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This is the same things the devs do with large battleships

They act like its our fault their weapons dont work with our ships.

Large BC's and Cruisers should not just be written off as "Oh wow they're better against other things so bombers can rape them with no real defense"

Same with BS's.

There needs to be a special turret class where its solaris, Heavy Cruiser solaris and heavy BS solaris...
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Offline Elsdragon
10-11-2009, 11:49 PM,
#7
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Bombers already suck true, but make cruisers good for something.

No longer a slave to the man!
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Offline Montezuma/Kukulcan
10-11-2009, 11:59 PM,
#8
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Posts: 1,691
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Ok, simple fact is, everything sucks, its how the balence of the universe is maintained.

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Offline Horon
10-12-2009, 12:05 AM,
#9
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Posts: 1,485
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' Wrote:Ok, simple fact is, everything sucks, its how the balence of the universe is maintained.

If I had room in my sig, I would put that in.

While being quite funny, your sig was the biggest one i've ever seen so far. No more than 700x250 please. ~utrack
http://pastebin.com/SYQXBufs
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Offline gafwmn
10-12-2009, 01:11 AM,
#10
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Posts: 641
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Joined: Sep 2007

The Solaris turrets for caps suck because ,I do believe, I was too effective with them on my caps guarding the z21/Alaska area....took down many ships,both large and small......I do not see them going back to anything like they were in 4.83 or 4.84.

Simple as that,and nuff said.

[Image: gafwmn_fldisco_01_zpsm1lpftim.png]
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