The darkness of the room was oppressive, subdued only by the soft green glow of the forcefield that blocked the entrance of his cell. He squatted in the corner, his thin bony arms crossed over his knees and his head slumped forward on his arms. Angra Mainyu had lost all sense of time since his capture, since his abduction. Since his failure to heed the warnings of the others.... "what others", his mind struggled, it was hard for him to even vaguely remember things of the past, his mind had been washed free of his once human bound inhibitions, his freedom of will had been replaced by that of a new existance, one much darker in nature.
For how long had he been held captive, or the memories of his former self, he'll never recall. Though, through his process of pseudospecition, his rewired dehumamiztion of all that once was in the Sirius system, is now hardwired into his very being. With his enlightenment complete, he is now free to exercise his malignate aggression at the beckoning of his new found masters call.
Following his enlightenment, his masters wasted little time in procurring whether their newest initiate hopeful had really taken to the process. Shortly after completeing his advanced power armor and espionage training, he was given his first task.....
Upon recieveing word that his presence was required in the tactical room, Angra wasted no time in makeing his way there. As he entered the room where his commander hovered close to a nearby holo-map. The security doors silently slide shut behind him, eager with anticipation , Angra approached the commander.
The stern battle scar'd Commander turned towards him slowly in acknowledgement of his being there, then motioned for Angra to approach the holo-map. "Your objectives are simple, you will be transported to the planets surface under the guise of a civilian freighter makeing its usual port of call planetside. In route your pod will be dropped here", as he points to the position on the map. "From this location you will move to the structures here", his hands motioning to a cluster of industrial buildings approximately 15 kilometers away. "At this position, you will infiltrate the facilities perimeter security and enter building 7-A." The holo-map then changes to a detailed 3d map of the buildings infrastructure."Useing extreme prejudice, neutralise their internal security and place your explosive detonaters here, here and here" pointing to what appeared to be some form of large fuel tanks. "Then you are to make a quick escape from the building and down this hillside towards the extraction site, here", as he again pointed to the location on the holo-maps topographical display.Turning back towards Angra with a stern face he says, "I dont need to tell you that failure is not acceptable, you are to carry out these orders or die trying". Angra, haveing recieved his orders, hastily made his way to the equipment room for his load out.Then to the loading dock where the civilian freighter laid waiting. As he boarded the vessel, his only thoughts where, would this be his last mission or the start of many to come.
Several days later, as the commander sat at his desk, a junior officer hands him an intel report. As he opens the folder he see's...
Imagine - if you can - not having a conscience, none at all, no feelings of guilt or remorse no matter what you do, no limiting sense of concern of the well-being of strangers, friends, or even family members. Imagine no struggles with shame, not a single one in your whole life, no matter what kind of selfish, lazy, harmful, or immoral action you had taken. And pretend that the concept of responsibility is unknown to you, except as a burden others seem to accept without question, like gullible fools. Now add to this strange fantasy the ability to conceal from other people that your psychological makeup is radically different from theirs. Since everyone simply assumes that conscience is universal among human beings, hiding the fact that you are conscience-free is nearly effortless. You are not held back from any of your desires by guilt or shame, and you are never confronted by others for your cold-bloodedness. The ice water in your veins is so bizarre, so completely outside of their personal experience that they seldom even guess at your condition.
This was what the enlightenment brought Angra, or was it always really there just hidden beneath the taught restraints that society had imposed on him. He still struggles to grasp whom he was before the process. It seems strongly subdued now, but none the less a frequently recurring thought. After his mission, imagery of his feats seemed to linger in his mind, like a slow slide show being replayed over and over. These where strangely not troublesome to him. But more like a hunters collection of heads lineing the walls of his mind, trophies of his barbarism in dispatching his enemies. He never even gave them at chance to plea for their lives and killing them seemed easier then snuffing the flame off of an candle. One secound they where animate, the next lifeless.He was already craveing more action. His first mission seemed to only tease his inward exhilaration for the thirst of blood, but for now he still has more to learn.
Unbeknownst to him, his next stop would be the temple.......
Unbeknownst to many, there is a truly dangerous "cult" that lurks with-in many of Sirius's major cities. This dangerous "cult" really does convert hundreds of members each year, and has a membership that is composed of young and old, rich and poor, the famous and infamous. Unlike the misconception that is fostered of many cults, this one truly does forcibly convert members, using techniques that can be equated to brainwashing. The enlightenment they call it, a submergence into the will of their masters.
On arrival at the "temple" Angras was amazed at the size of the complex that was carved upon the mountian top. As he was guided to the front entrance the echo'ing of chanting could be heard in the distance and he paused for a moment to listen closely.....
Though he did not understand the language, it was both intimitadeing and inspireing, it seemed to drum upon some inner cord that beckoned him to come closer. As the chanting continued he made his way into the lobby where he was greeted by a man that was not entirely human....
The Taskmaster
Before I show you to your quarters, what we shall call your lair, there are some simple rules you must first hear and understand, uttered the man.
1. Do not give opinions or advice unless you are asked.
2. Do not tell your troubles to others unless you are sure they want to hear them.
3. When in anothers lair, show him respect or else do not go there.
4. If a guest in your lair annoys you, treat him cruelly and without mercy.
5. Do not make sexual advances unless you are given the mating signal.
6. Do not take that which does not belong to you unless it is a burden to the other person and he cries out to be relieved.
7. Do not complain about anything to which you need not subject yourself.
8. When walking in the common area's, bother no one. If someone bothers you, ask him to stop. If he does not stop, destroy him.
You are here because you have been chosen, as are the others. The meek shall die and the strong shall grow stronger. Obediance is not an option of debate, it is to be immediate and unquestioned. You will not leave here, if you leave here, the same as you have came. You may now follow me, said the man as he turned and begain to walk away.
Angra thought to himself, "You will not leave here the same as you came", what can this mean ?