Natural.Selection has been sanctioned owing to a report posted on the 18/12/2009 for:
Quote:3.3 Out-of-character (OOC) chat must not be used in system or local chat. OOC communication in group or private chat between players will cease if one player requests it. Admins are free to communicate with any player at any time.
6.1 Every player must have an ID equipped on his or her ship.
6.2 Ship and equipment used must match tag and ID as closely as possible.
All characters using mismatched ID/Ship/Weapon combinations must possess either an Admin granted Terrorist ID or a Special Operative ID.
And added for clarification
5.7 A player who was killed in a PvP fight must not enter the system where the fight took place with any of the characters on his/her account(s) until four hours have passed from the time of his/her destruction.
If the player respawns in the same system, he/she must leave the system within 10 minutes of his destruction without attacking anyone, except in self-defense. Other players are not allowed to attack one who is leaving.
Transports/Freighters/Liners which have been killed in a PvP fight may return to the system in which they were destroyed but only for purposes of moving through the system or for trade within that system. They may only act in a purely defensive manner and may not resume acts of piracy.
5.8 A player who was killed in a PvP fight must not attack the enemy (player or players involved in the death) with any of the characters on his/her account(s) for 4 hours. Self-killing during a PvP fight is counted as a normal PvP death.
Consequences: Nothing left. That about covers it.
Notes: I've included rules 5.7 and 5.8 so you can have a good read. If you return to the system in your big ol trade ship, they can wreck it if you don't pay them. Then we looked at your ship to find you'd changed it to a council gecko, with a DSE tag? Well you just don't get it do you?