- New pilotable ships:
Camara
Greyhound
Huegenot
Liberty Gunboat
Marsflyer
Crow
Rheinland Bomber
Slipstream
Testudo
Werewolf
X-Shuttle
Additional information, selling locations and credits for new ships - in the bottom of this file.
- Clientside setup options when activating the mod: you can disable or enable intro movies and choose uniform for your characters.
- Startup player looting option. (For server administrators: do not forget to include your player looting status into server description!)
- New system: Omicron Delta.
- New system: Connecticut, the Liberty Arena.
- 7 new bases: one in New York, one in New London, one in Omicron Delta and four in Arena.
- Planets Gammu and Primus sell commodities and ships.
- Prison Station Mitchell in Alaska is active, Alaska now has NPC encounters and more.
- Singleplayer Omicron systems open for exploration.
- New weapons added, including chainguns of 5 different levels.
- Armor ugrades available for purchase.
- Scanners and tractors available for purchase. Don't forget to transfer them while buying a new ship!
- 9 new commodity types added.
- Hit points for capital ships increased due to hidden armor removal.
- All mission rewards increased 1,8-2 times.
- Battleship killing missions included.
- Mining in many asteroid fields became more profitable.
- Bribes became 4 times more expensive.
- Starting reputations slightly modified.
- CSV is now a freighter, not a fighter.
- Trains can equip tractor beams.
- Damage of 5.88 refire rate weapons increased to enhance weapon balance (thanks to Titus for pointing out this issue).
- Many bugs fixed, including bug with 10th mission (thanks to Macster), Tizona fix implemented, multiplayer lag reduced.
Official Discovery Server
Server name is "Discovery Freelancer 24/7"
Quick Connect Shortcut properties:
"C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe -s207.192.196.50:2302"
[ip may change]
Install Notes
To install Discovery mod, use Freelancer Mod Manager v1.31. Since version 4.78 using FLMM to update Discovery is essential because XML scripts were added.
While activating Discovery in Freelancer Mod Manager, you'll see a setup screen where you can choose mod options. Options to enable or disable intro movies and to choose player uniform are clientside; option to enable player looting is serverside. If you are going to play on a Discovery server where player looting is enabled, you should enable it. Otherwise, leave it default (disabled).
Freelancer SDK installation is not necessary for Discovery 4.78.
Transition to 4.78 from previous versions
Don't forget to transfer and mount your scanner and tractor each time you buy a new ship. Scanners and tractors (as well as armor) are equipped in Internal Equipment section of ship inventory, like nanobots and shield batteries.
In 4.78, all original Freelancer ships got new versions with the same stats, to make player looting option possible to implement. Therefore, original game ship hulls cost nothing now, and when you'll try to sell your old ship for a new one, you won't get part of the price of your ship back, like before. This issue only concerns original ships (from Starflier to Titan).
Players who bought capital ships before 4.78 will not notice much difference in their hull integrity after equipping a new armor upgrade, because in 4.77 and before all capital ships came with hidden armor preinstalled. However, now there's no preinstalled armor for new ships you buy, and using upgrades will help a lot.
Virus.... you like new versions to play them or to go find bugs? :crazy:
People have the right to be stupid but some people abuse their rights
I don't suffer from crazynes, I enjoy it every moment.
Artifical intelligence does not compare with natural stupidity.
Nobody's perfect, i am nobody.
T H 3 K ! L L 3 R 0 F 8 U N N ! 3 2 H 4 2 2 P 0 K 3 N
Quote:Virus.... you like new versions to play them or to go find bugs?
Whoa? What PC gaming is all about then, if there are no bugs to look for?
Well, seriously, bugs in 4.78 final were already found, and I'll have to release a patch anyway, so please play, and test, and report everything that seems wrong to you, even including mistakes in infocards. Be attentive. I don't want to send a corrupt file to TLR.
That's exactly what I want to do. :D No bugs, no fun! Well.... Not as much anyway.... Unless you ship has no engine... Then its not fun...... But others... :D I want to get into the readme, so I must find the bug.
(Am I mentioned in the readme? I did mention the no engine bug on the Rheinland bomber first.)
(If you find any mistake in my English, please let me know via a PM)
(Really, I speak terrible English, so please, tell me if I make mistakes. I'd like to improve it a bit )
Lol. Just put "I think the Discovery Gaming Community for finding the bugs" or like that. Then have the update and modding team which has Angel, Igiss, me and I think thats it.