• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
« Previous 1 … 324 325 326 327 328 … 546 Next »
/renameme change

Server Time (24h)

Players Online

Active Events - Scoreboard

Latest activity

Pages (2): 1 2 Next »
/renameme change
Offline Sebastian Wolfe
03-09-2010, 10:38 AM,
#1
Member
Posts: 227
Threads: 35
Joined: Jul 2009

Right now, the /renameme command can be used at anytime for 2 million to change the name of your ship. Once it's done, you cannot use it again for 7 days.

I propose that be changed. Slightly.

I propose that you can only use /renameme while docked, and can use it as often as you like, without additional cost other than the initial 2 million, whilst you are docked at that location. Once you launch or are moved by the Admins, however, the 7 day limit kicks in.

Y'know, just in case you don't quite get the spelling right the first time, or if your faction doesn't approve of the name. Gives you a small chance to rectify it without having to bother the Admins, or wait a week with the new, 'bad' name.

Arms and Legs Guy Wrote:Don't tell them the truth : That in reality you are a potbellied german VW factory worker named Horst.
[Image: wam.png]
  Reply  
Offline Ebon
03-09-2010, 10:46 AM,
#2
Member
Posts: 689
Threads: 26
Joined: Apr 2009

If Aminds would change it according to what You said, what is the purpose all this limit? NONE.

It was made becasue Pirates were changing their names too often, when they had too much bounties on their heads. So I will say 'no, 7 days is good.'

Thank you.

And yes, it would be nice if it was free, but I'm afraid it will not happen.

[Image: Ebon.gif]
KNF Faction Status|KNF Recruitment|Kusari Bounty Board|Kusari Legal Codex|KNF Feedback|KNF High Command|Criminal List

[!!] Equip Store [!!]
[HF] Faction Status | [HF] Recruitment | [HF] Message Dump
Reply  
Offline n00bl3t
03-09-2010, 10:50 AM,
#3
Member
Posts: 7,448
Threads: 108
Joined: Mar 2008

' Wrote:If Aminds would change it according to what You said, what is the purpose all this limit? NONE.

It was made becasue Pirates were changing their names too often, when they had too much bounties on their heads. So I will say 'no, 7 days is good.'

Thank you.

And yes, it would be nice if it was free, but I'm afraid it will not happen.

Your example of abuse does not seem to work with his proposed change.

Did you read what he typed?

[Image: hG0lGaj.png]
Anything I say is not intended as offensive, and to try and deliberately misinterpret it as such would be an attempt at trolling via misrepresentation.

It's not a conspiracy, it's localised bias. They're not intelligent enough to form a conspiracy.
Reply  
Offline Sebastian Wolfe
03-09-2010, 10:59 AM,
#4
Member
Posts: 227
Threads: 35
Joined: Jul 2009

I'm not saying it should always be free, and the change I proposed does not stop the current counter-measures against abuse from working.

Those that do change their names would still have the 7 day waiting period, I'm saying that they should have multiple goes at what name they are changing it to whilst docked (Since it is impossible to pirate from people while docked). Once they are in space the 7 day period is active, and they have to wait a week to change it again.

For example, say Terry.Phillipine wanted to change his name to Feral.Piglet.

With the current scheme, he would be charged 2 million for the change, and if he spelt it wrong (Ferak.Piglet, for example), he'd have to keep the new name for 7 days before paying yet another 2 million to fix it.
Time lost: 7 days
Money lost: 4 million

With my scheme, so long as he did not undock afterwards, he could fix the error for free until he undocked, whereupon any further changes would have to occur after the 7 day period, and cost a further 2 million.
Time lost: ~1 minute
Money lost: 2 million.

Arms and Legs Guy Wrote:Don't tell them the truth : That in reality you are a potbellied german VW factory worker named Horst.
[Image: wam.png]
  Reply  
Offline Zeb Harley
03-09-2010, 11:21 AM,
#5
Member
Posts: 645
Threads: 25
Joined: Jan 2009

That change would be great! I often had the situation where after renaming I instantly wanted to change the name again.

There's an example: I started a new ship and named it LittleRedRidingHood, which I then thought to be a good idea. After I realized it could be read like:

little Red riding Hood

I instantly wanted to change it, but wasn't able to. With your proposed change I would not have had to wait for the seven days to go by.

So- yes, please let's change the /rename -command-settings.

' Wrote:for those who missed it: the moral of it all is ----> traders with teeth are fun for pirates. - within reason.

  Reply  
Offline teschy
03-09-2010, 11:23 AM,
#6
Member
Posts: 2,471
Threads: 24
Joined: Jan 2007

Sounds alright, but I'm not sure if it's doable. If it is, then I'm all for it.
Reply  
Offline Miixxu
03-09-2010, 11:23 AM,
#7
Member
Posts: 107
Threads: 7
Joined: Nov 2009

I like this idea a lot, i cant think of how it could really be abused and provides security against us bad spellers.

[Image: forumsignature04.gif]
<span style="color:#CC0000">Sarah Login's Story =||= Salina's Bio =||= Nina Ramera's Bio
Manic Mistress Mixxies Bio
</span>
  Reply  
Offline Prysin
03-09-2010, 12:01 PM,
#8
Apex Predator
Posts: 3,098
Threads: 165
Joined: Jul 2009

sadly, this change of rule destroyed my beloved bounty board.... people are too lazy to bounty pirates nowdays...

[Image: v1zVWKX.png]
DHC Discord
Reply  
Offline Sebastian Wolfe
03-09-2010, 12:57 PM,
#9
Member
Posts: 227
Threads: 35
Joined: Jul 2009

Well, I imagine a simple boolean expression could do it.

Set a boolean Variable on each character, with a default setting of False (Has not used /renameme yet)

/renameme sets the variable to True
undocking sets it to False, activates the timer.

When using /renameme, it checks the variable. If it's False, it then checks if the timer is up (7-day waiting period) If this is true, then it costs 2 million and accepts it.

If it is True, then it goes through with it, and does not deduct the cash.

Arms and Legs Guy Wrote:Don't tell them the truth : That in reality you are a potbellied german VW factory worker named Horst.
[Image: wam.png]
  Reply  
Offline tazuras
03-09-2010, 05:15 PM,
#10
Member
Posts: 2,179
Threads: 69
Joined: Feb 2008

Yes, but implementing the undock hook to trigger the variable might be harder than you think.

But yeah, I'd like to see it, if it's reasonably doable.

[Image: l2gnAQh.png]
Reply  
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode