Thanks for the praises. This is the right motivation for an "artist" to continue.;)
@ Eppy: Moving the Pontons closer together was also my idea, when i have started. Unfortunatly i cannot move them closer together, because in the front of the centerpart is an hangar. More unfortunatly this hangar will be useless til i will make a custom hitbox, which will leave space between the pontons to fly to the hangar.
What do you mean exactly with fins in the rear side?
@ Quintinius: The engines and exhaust nozzles are really at the end of the side pontons.
@ Mohr: Appreciate your offer, but first i will try the skinning job by myself, because as soon as you will have your new pc, a lot of work is waiting. Also i think you finally want to make a new model by yourself. Also me and Epyon will have a new job for you in the future.
@ Jinx: This model was made with Milkshape only. Polycount will be between 6.000 and 7.000. Now i have 3 months of experience with MS and have used shapes like boxes, spheres and cylinders rarely.
At last i will say, i cannot implement every design idea me or others might have, because i pay attention to functionality. Very important for me are the turret postions. So i think about before the first scratch. I don't like turret positions on other ships, where they are able or forced to fire through main model parts.
' Wrote:@ Quintinius: The engines and exhaust nozzles are really at the end of the side pontoons.
In my opinion, this is a REALLY bad place for the engines. here, they would not be able to push a ship of this lengh and they would require A LOT more power. I would suggest moving them back a bit, because right now, it doesn't seam logical where they are.
You sure you can't make them a bit closer together? just from the top, maybe, have the bottom be wide enough to fly through but make the top closer together, because that thing will probably have problems in rocks if its that wide. I mention adding fins to the sides at the back because that back end is razor thin right now, and in addition to making the front end look even wider than it is, it's a virtually impossible target, and it sounds like this thing is going to be very small already; have to leave soemthign to shoot at or it will be a better flier than the Bounty Hunter Battleship, and too difficult to kill. It needs something tio flesh it out. sticking some fins out on the side would do that.
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen
My apologies to everyone, who has given any suggestion, but i left the model as it was. I'm to lazy for the mass of work bound to the changes.
After finishing the model has a polycount of 8.300.
All the time i was not pleased about the lack of a dragon symbol on the Blood Dragon ships. So i have implemented on. As a goodie. Probably not noticable in-game
:shok:WOW. That is gorgeous, AoM. Magnificent. Waaaaa, now I wanna be a Blood Dragon! XD Great work on the skin and model, as always. Bet you KnF folks are looking forward to seeing how it looks when it blows up, too.;)
' Wrote:Mmm...time to get Tony to give me his accounts...why break Server Rules and buy more Battleships when you can just steal Tony's?
Morgan i have and ill repeat this for one final time, 1 battleship and its shared between me and Vtec, that is the Kana Keiko, now as i see it, The NovaPG do not want a free battleship license from the Admins, we have worked Damn hard to get our credit to purchase all we need. Don't and i mean don't bring my name up in a thread that involves the creation of some ones idea of a ship, AOM sorry for this all the responses, you have had on this creation of yours is positive and i thank you for the creation of this fine model, but one thing i hate is my name brought up in ways that make me feel unhappy so i ask you Morgan don't please.....
Woah. Tony, geez, I was joking. Sorry, boss... I meant absolutely nothing by that comment except that Mercy's model was cool enough for me to waste my time trying to get you to give me the keys to the Kana Keiko.
Quote:Quick comment - we thought that Panzer was the Leader, Swift. -Agmen