Now this is not a Thread about what Faction doesn't deserve Capital Ships. It's a different Topic now.
We've seen that lawful official Factions have gained the Right to shoot at Transports and Freighters using Cruiser and Battleship Class Ships. So I wonder, why not give unlawful Factions the Rights to use their Capital Ships too? As in using it for Piracy and shooting down Traders supporting the corrupt Government.
I've never heard that the Liberty Navy, Rheinland Military, Kusari Naval Forces or Bretonian Armed Forces abused their Right, so I wonder if Factions like the Molly Republic, Blood Dragons, Liberty Rogues, Red Hessians, Corsairs, Outcasts and Hellfire Legion could have the same Trial and see how it turns out?
Wonder what Admins are gonna say. :unsure:
"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
Doesn't pirate. Gimme the right to shoot Navy/LSF transports (and maybe LPI Prison Liners?) in a capital ship, and I'll be quite satisfied and indeed happy. Gimme the right to shoot smugglers in a capital ship, and I'll be confused and very happy.
Disclaimer: This is an independent post, and does not have the weight of the Hellfire Legion High Command behind it. I did not seek anyone's approval before posting this, and it represents my personal opinion as SiC only.
Didn't mean that Hellfire Legion pirates. I sure know you're ex-Navy People. Was just giving a few Examples and thought of Lane Hackers, but then remembered the ID wasn't changed back.
Edited first Post 8)
"Who is it doing this synthetic type of alpha beta psychedelic funkin'?"
Seems only fair. A transport has as much chance against a Scylla as any other cruiser, and better than against a volley from a Valor (trust me on that one, I have experience...). There is one little question, though, and that's where they're allowed to do it; house militaries can only use that right inside of uncontested, well-defined "House Space". The ZoIs of the various unlawful factions are a bit more nebulous, as they should be.
Actually, I'd say we should open it up to all factions regardless of alignment. It'd be as simple as "official faction caps can target transports as they would any other ship within the following ZoI", no favor to the lawfuls or unlawfuls. The strength argument is the only reason to not do this, as the houses vastly outclass any single faction; remember that the Liberty Navy is not "all pilots following this code and based out of the following battleships and stations" but "the portion of Liberty's multiple billions of people equipped with ships in order to defend it". However, the Corsairs and Outcasts also have incredibly substantial forces that similarly outclass any local faction, again spread out into nice battle sized chunks just like the Liberty Navy is. Council's armada, while still vastly outnumbered by the Gallic Royal Navy, is still strong enough to hold onto a few choke points and give pause to the most powerful military in known space; strong enough to completely steamroll a "small" faction like the Maquis or Bundschuh just like a house military might. Where do you draw the line?
Before I throw a "/signed" at the end of this, there is one detail that needs to be taken into consideration. House militaries only have that faction right in "their space", defined very unambiguously by the server rules. You might assign each faction to one of those zones... but consider for a minute the Lane Hackers. Surely they can bring their full force to bear in Magellan, but taking caps to Leeds for piracy would be suicide. Council has a stranglehold on Champagne (well, mostly) which is why the GRN don't have this faction right in that system, but you'd be hard pressed to convince me that Council caps can have free reign on the Nevers-Dijon lane in Burgundy without provoking a swift and overwhelming response (trust me, I'm usually one of the multiple Valors sent to get the message across). (Yes, the Lane Hackers technically don't have caps on their ID, but the official factions using that ID do have caps. The technicality is unimportant, I concern myself with the actual situation. Council doesn't pirate, but this right is more than just piracy- Council would have no qualms about blasting an Outcast ptrans shipping cardamine around, or a GRN repair ship.)
Come up with a hard, unambiguous (and preferably "simple") ZoI under which every faction can use their caps against transports, and I'll approve this wholeheartedly.