Wow, it's been a while since I've posted here.
Anyways, myself and a few others, some you may know, others you may not, have started work on a mod named Freelancer: New Eden.
Now, currently, the team is quite small. We've acknowledged that it may take a while to do this, but we are going to keep at it. It started out as an idea to mod a mod, in this case Discovery itself. We were going to take the basis of Discovery and expand, edit and generally make it into a different mod, but this died somewhere and we have begun making an entirely new one.
The storyline so far is this:
Tired of all the conflict and inter house wars, a group of disenchanted individuals from all the major houses and some criminal elements pool their resources. With the backing of (no name yet), an extremely successful entrepreneur, the Pioneer is born.
With a first generation FTL drive she is a colony/exploration ship the likes of which Sirius has never seen before. With a small flotilla of support ships she departs for destinations unknown, (the Pioneer able to extend it's FTL "bubble" around the flotilla) After several months travel they come across a Hypergate that is fluctuating between being active and inactive. Taking a chance they enter the gate, but for some reason the wormhole generated by the gate reacts badly to Pioneers FTL drive, spitting the colony ship out into real space while the flotilla carries on and reaches the gate at the other end.
The Pioneer, trying to make the best of a bad situation, detects a system at the very edge of it's scanner range. Upon reaching the system the discover an abundance of mineral wealth in various mining fields and one planet that can be described by one word. Perfect. Lush vegetation, large open prairies, oceans teeming with life, an optimum atmosphere for human existence. They call the planet Eden and begin establishing the first ever truly unified human settlement and name themselves the United Eden Alliance.
Meanwhile, the remainder of the flotilla emerge through the gate and encounter a civilization so ancient yet so advanced it can only belong to the Daam K'Vosh. After an uncertain meeting, the Daam K'Vosh reveal that their civilization has ascended to the next plane of existence and those that remain are like a rearguard that stayed behind to watch over their interests. Because they have not ascended, they are not as powerful as their more advanced counterparts, but they are still a force to be reckoned with. They reveal to the flotilla the fate of Pioneer and explain that they have discovered a world that was to never have been found for it holds the key to possibly the most powerful artefact in the universe, a device that can create life or destroy life in it's entirety, that can re shape the universe to the wielders whim and that the presence of the UEA may well have revealed it's location to various other races and that should it's location become common knowledge it could well be the end of existence as they know it. Thus a race begins with the Daam K'Vosh joining with the flotilla to try and rejoin the Pioneer and prevent a catastrophe the likes of which the universe has never seen.
The storyline is a work in progress, so updates will be posted on our forum, the address of which is located at the end of this post.
Currently we are looking for staff, and in this department we need:
@Suralin. Oh, that NTF. I've heard of you (if only from the wiki when browsing it from time to time), but the boss of this mod has never played on this server, so he can't have taken anything from it. Plus, I'm only on the server at sporadic times, and I usually ignore the player lists and just go do my smuggling thing.
Anywho...
@Coin. Yes, this is a total conversion mod. The only thing we may/may not be incorporating is the Disco storyline, as this takes place long after Disco.
@Tycho. I don't know any Zamu, nor any Eternal. Certainly none of them are in the Skype chat for this mod, and they aren't on the forum either as far as I can tell.
@Mark_Brown. Thanks, but we're barely into Alpha yet, so testing is minimal. I'll keep you in mind for later on though.
If nothing is worth fighting for, then why are you fighting?
Are you brave?
Stupid?
Or do you simply fight because you have nothing better to do?
Wow, it's been a while since the last update. Anyway, I'm here to inform you that the mod has undergone MASSIVE changes.
Previously, it was just a conversion branching off from the vanilla Freelancer storyline. Now, it is a total conversion, with it's own storyline and ships. Alongside this, we intend to implement features such as faster-than-light travel, a dynamic frontline, destructible stations, and a storyline that, after a pivotal point in the game, will be guided by the player's themselves.
The name of the mod is now Pegasus, and the mod will split into sections, or chapters, whichever you prefer to call it. The first chapter, Pegasus: Dark Prologue, starts off with two factions at war over a resource rich system, with a few other factions dotted around. The mod will start small, with only about 15 system, then eventually expand to encompass the entire Pegasus sector.