The HAF is a military kind faction from the corsairs. Its primary role is to defend the corsair territory form hostile attacks and other menaces, controlling the space traffic and making strike missions against the enemies of the corsairs, outside the Corsair space.
The internal organization its simple but effective, The Admiral it's the faction leader, following for the Marshals and Generals in the command chain and eventually but not less important, the base of the HAF, which are the commands.
In combat, the higher ranked HAF is in command and has the responsibility of the action, all HAFs must follow his orders. The HAF acts as one and should never be an independent group of people who attack freely. Unity makes us stronger.
Actually, its main base is Tripoli in Omicron Gamma, due to the build of the first HAF fleet on this base long time ago, as it is explained latter. There, is the place where the remains of the HAF fleet are returning and regrouping as the new 817 A.S. HAF and that is why Base 1 becomes home.
But as a military Corsair faction, HAF patrol the area around the Corsair and uses all its bases when required (except those reserved for other Corsair factions, in which case they do so under its permission).
A HAF always must find an equal fight
[color=#33CC00]AFFILIATION
Faction: Corsairs
TAG: Corsairs
ID: Corsair Guard ID
HAF'S TAG AND RANGES
HAF-A-name: Admiral of the fleet, Is the primary command of the fleet. Person in charge of the internal structure.
HAF-M-name: Mariscal of the fleet: They are the secondary commands of the fleet, they proceed to be the primary when the Admiral is not. They have very determined areas of control ( Diplomacy, Military, Bank, Depot, etc )
HAF-G-name: General of the fleet: Come from the tertiary commands of the fleet, in charge of the sections of combat ( fighters, bombers, etc ) in the course of the battles. They are likewise the primary commands when the Admiral or the Marshals are not.
HAF-C-name: Command of the fleet: It is the basic status of the fleet. They are the pilot soldiers of the fleet.
HAF-R-name: Recruit of the fleet: They are the new that have gotten to the fleet, that they are passing a period of training.
The ID Corsair Guard, it is binding for whoever it takes a C or superior.
Using the tag HAF is not allowed out of the corsair's ZOI, use for other activities that the military is not allowed. Nobody will be able to use the tag HAF freely, even in the case of being invited to the faction, will have to obey the instructions for its use.
DIPLOMACY
The diplomacy of the HAF, at this time, is the same as the diplomacy of the Corsairs, but there are other groups, in the factions, who are in different status:
FRIENDS
Anyone allied to our allies, and every faction, clan, or independent who signed a treaty with us or the Corsair Council.
NEUTRAL
Unknow
HOSTILES
Every pilot who attacks a Corsair.
Zoner
The Order
ENEMIES
Outcasts
Red Hessians
Liberty Rogues
Blood Dragons
Lane Hackers
Mollys
Bounty Hunters
GMG
Nomads
The Wilds
House Corporations
House Police
House Militaries
ZOI and HOMEBASE
Considered to Tripoli like our Base 1, but the territory that we covered includes all systems where exist a corsair base.
We know and we respected Omicron 91 and Omicron 94, property of TBH and Benitez Familiy, we entered those systems with authorization of the owners only to buy weapons, fuel and other goods. We helped to patrol when we detected strangers in those systems.
Also we have interests in raids to bretonia, outcasts space, and for support to our allies too, against nomads, bounty hunters or others.
Patrol Zones
Center Patrols
Include the systems: Omicron Gamma
This area is mainly controlled the traffic in Gamma and be kept clear of enemy ships and transport or unauthorized. It also controls access to other systems and traffic in them.
Left Flank Patrols
Include the systems: Omega 5, 41, 47, 49, 50.
In this area mainly seek Hessians and BHS to keep them away from the central area. Also "persuade" the cargo to carry food to Crete.
Right Flank Patrols
Include the systems: Omicron Theta, Kappa, Delta, Eta.
In this area mainly seek to BHS and Nomads to keep them away from the central area.
Raid Zones
Bretonia Raids
Include the systems: Cambrigde, New London, Dublin, Edinburgh and Leeds.
In this area are attacking everything that looks Breton, with special attention to the BAF. We also searched the Coallition craft to its destruction.
Alpha Raids
Include the systems: Omicron Alpha, Eta.
Against the outcasts and their allies.
BH & Nomads Raids
Include the systems: Omicron Theta, Kappa, Delta.
Searching and destroying Nomads and BHs.
The HAF pilots may use only corsair ships and weapons,also codenames and generic weapons
CAPITAL SHIP RULES
As a corsair faction, we will follow the Council Edict about Battleships:
|| Rules for Warship Captains:
Here the term "Warship" is used to refer to ships of Destroyer, Cruiser, Battle-cruiser, Battleship, Dreadnought and Carrier class.
14) Behaviour of a warship captain must be befitting of such a vessel. Appropriate behaviour for a warship captain excludes:
* Violation of the Sirius Codex
* Unintelligible communications chatter. (//oorp chat)
15) Warship captains must be responsible guardians of the Empire's asset that is in their keeping. Responsible guardianship excludes:
* Unnecessarily placing their ship and crew in danger.
* Entering battles that will almost certainly lead to their ships destruction unless the safety of Planet Crete is at stake.
16) Warship captains must not take their ship outside core Corsair territory* unless:
* They are accompanied by a balanced fleet, with at least as many fighters and bombers as there are warships. ......or....
* Their operation has received the approval of a Council Elder or one of their deputies.
17) Warship captains must not waste fuel on unworthy endeavours, such as chasing individual enemy fighters, or other tasks that could be done by a smaller craft. Warships should only be deployed when necessary.||
CRUISER: Praefect can be used as defense ship in corsair spaces and in raids, but no more than 2 of them at the same time, must have enough fighters and bombers as escorts in every situation.
BATTLESHIP: Osiris and Legate can be used as defense ship in corsair spaces and in raids, but no more than 2 of them, must have enough fighters and bombers as escorts in every situation.
Due to the new rule of 1 faction per ID (doesn't apply to existing official factions) you will never be official since there's already, if I recall, 3 official corsair factions.
' Wrote:HAF-C-name: Command of the fleet: It is the basic status of the fleet. They are the pilot soldiers of the fleet.
Now Every HAF I see online is either HAF-C or above and they all pilot Battleships.
I mean the Basic rank allows them to fly that kind of ship? There were 4 HAF Battleships and 2 Independant BS's attacking my lone RoS Sabre only 2 days ago.
You'll never make it to official.
because your lust for power over people that have ships that require a set of Balls to fly is over 9000!!!1!?
Get some real ships, Learn the english language (Not just RED ENGAGABAGUNG!) and learn how to RP.
Quack!
[22:50:33] ☆ҳ̸̲Ҳ̸ҳEternalâ Nightmareҳ̸̲Ҳ̸ҳ☆(illi): i cyber with leather torps (smoking)
Quote:RIGHT 2) Official factions have authority over players of the same NPC affiliation, as long as RP justification is provided. This authority applies in forums and in-game, and applies to player faction diplomacy, and strategic and tactical direction. However, exercise of that authority, on the forums and in game, is restricted to official faction members with the rank of the official faction leader and one rank below him/her. The authority may be exercised through the use of in-game in-RP orders, which, if not obeyed, can result in in-game in-RP consequences (arrest, court martial, and even "lethal" force in extreme circumstances).
That means next time a member of an official faction in and official faction tagged ship flown by someone with the rank of the official faction leader and one rank below him/her gives them an order they should obey that order instead of screaming over the system channel: RAWR !!! ME CORSAIR GUARD! YOU NO CORSAIR GUARD ! ME HAZ CORSAIR GUARD ID ! YOU NO ORDER ME ! ME ORDER YOU !!! RAWR !!!
Edit: Better now Dodike?
/renameme Espi|Sails ;)
Edit 2: yes Casero, I got it
*rename failed* :(
' Wrote:That means next time a member of an official faction in and official faction tagged ship gives them an order they should obey that order instead of screaming over the system channel: RAWR !!! ME CORSAIR GUARD! YOU NO CORSAIR GUARD ! ME HAZ CORSAIR GUARD ID ! YOU NO ORDER ME ! ME ORDER YOU !!! RAWR !!!
Not members, only leaders and one rank below that.