' Wrote:why wouldn't a pirate patrol? remember the Corsairs are involved in a war... several in fact, they also have a known home system, with a home planet; Crete, and known bases, that they would want to defend... it makes absolute sense that they patrol their space for potential threats.
When I said that I was more thinking about the generic Pirate ID. For me, the difference between two Corsair tagged ships, one IDed Pirate and the other Corsair is that the second one belongs to the general militaristic organization that would answer directly to the Corsair nation organization/government/rulers. The Pirate IDed ship would be more loosely affiliated, maybe a guy born in Crete, friendly to the Corsair organization, but not directly linked to them. I said it would be out of RP because if you take that interpretation into consideration it would be like a civilian doing military/police stuff.
' Wrote:...
because they way i read it now, is that anything bigger than a gunboat is all talk but effectively useless and impotent.. other than giving a warning....
"don't dock there im in a battleship you have been warned"
but then the smuggler thinks : "well the cap ship cant shoot at me, and the fighters have to catch me, so la la la I'll just dock anyway...."
is that OORP?
...
The issue I see in this, and I don't really know whether there's will or way to implement enforce it is that strict unlawful territories like Omicron Gamma could be treated as an inverted reality from the lawful territories. Pirates, namely Corsairs in our example, would be the law enforcers in those areas. So if a trader enters Gamma with a load of passengers it's pretty much like he is entering New York hauling Cardamine. The difference is that LSF can blast the offender with anything they got, while the Corsairs wouldn't be able to do the same if they happen to be flying their pimp battlecruiser to impress the chicas when they spot the tour bus, which is pretty much lame if you think of it, but it's in the rules anyway. I really don't know if this could/would be changed and I'm afraid to even consider the implications of it. To be honest, I shiver to the though.
The way we are now, if you're sitting by yourself in an unlawful battleship yes, there's little you can do but swear at the guy. Oh wait no, you can't do that.:D
Hmm so, if i have a corsair battleship, i can really do nothing, i cannot pirate, i cannot patrol infront of crete to fend of traders, about the only thing i can do is play my other chars....
There isn't one good RP reason for a Battleship not to sit outside crete and act as a defensive platform for scaring the traders with passengers away... Probably you wouldn't go pirate in one.. (did you see the h-fuel pricess these days) but protecting home systems, should be allowed. As it seems at the moment it is not, from the cruiser up you are basicly useless unless you engage other capital ships of your enemies...
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Skype: jure.grbec
My primary char: Jose El Nino - Corsair Elder captain of the SS Greenhawk
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Actually the real purpose of a BS is to sit around and wait until (if you'll excuse the term) "ship" does down.
After all, you never know when "ship" is going to go down in Disco FL. The SCRA might launch a surprise attack on Crete anyday...it could be happening in like....
now.
The Battleship will be there to act as support for fighters, fending off the attacks. That's how I've always seen battleships as anyway. It's what the dockable ones do.
Quote:[7:42:05 PM][6:51:36 PM] Igor (Smokey): btw terry
[6:51:48 PM] Terrance Cooper: Ye?
[6:52:00 PM] Igor (Smokey): nothin
[6:52:03 PM] Igor (Smokey): just sayin btw
[6:52:05 PM] Terrance Cooper: <_<
Quote:Johnny_Haas: you shot anti criuse speed rockets!!!
Johnny_Haas: but why????
Johnny_Haas: ??
Johnny_Haas: why you shoot criuse speed rockets?
' Wrote:sure it is, vape - the lawfuls are not pirating. but preventing a crime - they can shoot down a cardamine smuggler with 99 battleships if they like. its about the initiation of the aggression. - when a pirate approaches a trader, the pirate is the aggressor. if the lawful approaches the smuggler, the smuggler is the aggressor. so the lawful is the defender. - if a trader attacks a pirate battleship ( that is drains its shields 50% or more ) the BB can of course defend itself, too.
ok but does that mean, using my example before of passengers to crete - that if a trade ship attemps to dock at crete with passengers a cap ship can destroy them?
cos the way i got Hoodlums post back there.. cap ships cant do that, and he didnt differentiate between pirates or cops
' Wrote:So if a trader enters Gamma with a load of passengers it's pretty much like he is entering New York hauling Cardamine. The difference is that LSF can blast the offender with anything they got, while the Corsairs wouldn't be able to do the same if they happen to be flying their pimp battlecruiser to impress the chicas when they spot the tour bus, which is pretty much lame if you think of it, but it's in the rules anyway. I really don't know if this could/would be changed and I'm afraid to even consider the implications of it. To be honest, I shiver to the though.
The way we are now, if you're sitting by yourself in an unlawful battleship yes, there's little you can do but swear at the guy. Oh wait no, you can't do that.:D
ok... im not sure if thats the rule or not, but if it is, thats a HUGE double standard - and quite unfair.
I can get the reasoning (kinda) behind why cap ships cant Tax... and fair enough.. but to not be able to enforce rules in their systems - but Lawful cap ships can??? come on!!!?!
And don't get me wrong, im not looking for an excuse to PVP in my nice shiny new cap ship - but, if someone comes along with what the faction i play for considers contraband, id like to know that if some cocky trader ignores my warnings, i am not in fact a toothless tiger and can enforce the order to leave if i need to....
a capital ship cannot destroy you - as it is forbidden by the rule ( so it would be a serverrule violation ) - BUT... if the corsair Battleship denied you docking you could not dock and sell them either ( if you did, it would be a violation to the roleplay of the server ) - just cause you can, doesn t mean you are allowed to.
soo - if it was only you and a sole battleship at crete, you would get away with your life and the knowledge of various spanish swear words .... ( and with a cargohold full of unhappy passengers, cause you cannot deliver them where you promised them to go ) .
' Wrote:a capital ship cannot destroy you - as it is forbidden by the rule ( so it would be a serverrule violation ) - BUT... if the corsair Battleship denied you docking you could not dock and sell them either ( if you did, it would be a violation to the roleplay of the server ) - just cause you can, doesn t mean you are allowed to.
soo - if it was only you and a sole battleship at crete, you would get away with your life and the knowledge of various spanish swear words .... ( and with a cargohold full of unhappy passengers, cause you cannot deliver them where you promised them to go ) .
hmmm - ok... but again,. re my last post
a pirate cap ship cannot engage
but a lawful one can?
if thats the rule, I'd like to know why... it just seems way biased and unfair. Again, not looking to run off and PVP at every opportunity,Nor am i looking to tax traders with said cap ship.
anybody who has met me in game know that i want to role play more than fight.....
but this rule severely limits the role play if you're a pirate in a cap ship... patrolling your ZOI - and it also stretches the believability of the RP to be non existent - there is no way to explain, in a RP sense, why a Lawful cap ship can engage a trader with contraband, but a pirate cap ship cannot.
Because if i was a trader in Gamma knowing this rule, I'd be flying my little trade ship right up to the cap ship and giving them the bird safe in the knowledge that there isn't one d*mn thing they can do about it.... and that to me makes about as much role play sense as the "lawfuls can, but pirates can't rule"...
' Wrote:soo - if it was only you and a sole battleship at crete, you would get away with your life and the knowledge of various spanish swear words ....
I know English, Spanish and Italian swear words, but I won't use them here or on the server, as doing so is a sanctionable offense (not to mention that I dislike foul language, anyway). Swearing in any language violates server rules.:nono::rtfm:
' Wrote:I know English, Spanish and Italian swear words, but I won't use them here or on the server, as doing so is a sanctionable offense (not to mention that I dislike foul language, anyway). Swearing in any language violates server rules.:nono::rtfm:
yeah ok - but keep in a little on topic! I really want to know about this rule discrepancy, its a big wet blanket on my RP!
I would like to clearify that you CAN attack a trader in a capship IF the trader is a member of a Hostile faction, IE, A BSG trader waltzing by Malta would get a full arsenal tossed at it and we wouldnt even ask for money as they are 'Seek and destroy' for us. This is in the rules.
There is nothing worth living for, unless it is worth dying for. -Elizabeth Elliott