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So the Molly's get independence

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So the Molly's get independence
Offline Fletcher
06-21-2011, 11:59 PM,
#1
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Let's say for whatever reason, can be Bretonia getting mauled, Queen Carina wanting to secure a flank. Whatever the reasons behind it.

The Molly's finally secure independence from the Bretonia, effectively ending open hostilities.

My question would be this, what would they actually DO with that independence?:unsure:

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"Oh chuffing blimey, another day, another person being whiney!"
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Offline Silver
06-22-2011, 12:00 AM,
#2
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Get a decent bounty board up.:smile2:

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[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:12:00] Traxit: this is smut stop
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Primitive
06-22-2011, 12:05 AM,
#3
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' Wrote:Let's say for whatever reason, can be Bretonia getting mauled, Queen Carina wanting to secure a flank. Whatever the reasons behind it.

The Molly's finally secure independence from the Bretonia, effectively ending open hostilities.

My question would be this, what would they actually DO with that independence?:unsure:

Point of this game is that goals can never be achieved.

But if you want to see it from "they achieved goals" on their side, they would make "Molly house" where they would have jobs and lives and etc, with territory what they can call their own.
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Offline chopper
06-22-2011, 12:07 AM,
#4
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' Wrote:Let's say for whatever reason, can be Bretonia getting mauled, Queen Carina wanting to secure a flank. Whatever the reasons behind it.

The Molly's finally secure independence from the Bretonia, effectively ending open hostilities.

My question would be this, what would they actually DO with that independence?:unsure:

Nothing. It has been discussed already a couple of times. The idea is they should never actually get independence.
It's like if Corsairs would finally beat Hessians, or if Order beat Nomads completely. It'd kill the point of a faction.

Lucendez Wrote:
It is every Corsair's responsibility to die a beautiful death in defense of Crete, regardless of how OORP or how capwhoring the opposition is. Launch your fighter, joust the battlecruisers and die a beautiful death. Then, drink it down in the bar.

Can't let you bash folks in your sig Chopper-Del
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Offline Silver
06-22-2011, 12:12 AM,
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' Wrote:Nothing. It has been discussed already a couple of times. The idea is they should never actually get independence.
It's like if Corsairs would finally beat Hessians, or if Order beat Nomads completely. It'd kill the point of a faction.

Chopper is right on the money.

But for imagination sake, i would go with developing new alliances, get some planets colonized..
The usual stuff that we all imagine for a bristling new House to be.

[Image: vnFV6QG.png]
[8:32:45 PM] Dusty Lens: Oh no, let me get that. Hello? Oh it's my grandma. She says to be roleplay.
[12:12:00] Traxit: this is smut stop
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Offline Torch Rose
06-22-2011, 12:12 AM,
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They would fight Kusari and mine out Dublin, then focus their sights on New London

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Offline Fletcher
06-22-2011, 12:14 AM,
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Aye fair point to Chopper there.

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Offline Zapp
06-22-2011, 01:06 AM,
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It has happened.

Twice.

Both times, the factions died out and new groups stepped up to oppose the treaty.

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Offline Fletcher
06-22-2011, 01:08 AM,
#9
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From my observations, and hearsay, the Molly factions has been one of the most... turbulent factions. Too bad really, Dublin can be great fun, and a great hell.

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Offline Hone
06-22-2011, 01:56 AM,
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Never gonna happen.

BUT

That doesnt mean the mollys would loose ALL ponit. They could start expanding into omegas, meeting up with the hessains, and performing deep strikes onto corsairs.

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