Here is the list of changes that were already included (or almost included) into current 4.79 beta. The beta was not yet released, but will be in the near future.
More information is available from Discovery Wiki here - http://discoverygc.com/wiki. There you may leave comments about features, or just post in this thread.
New in Discovery 4.79 beta:
- New pilotable ships:
Kadesh Freighter
Kadesh Heavy Swarmer
Kadesh Swarmer
Kushan Freighter
Kushan Heavy Fighter
Kushan Scout
Kushan Bomber
Kiith Somtaaw Light Gunboat
Kiith Somtaaw Heavy Fighter
Kiith Somtaaw Light Fighter
Turanic Raiders Freighter
Turanic Raiders Fighter
Taiidan Freighter
Taiidan Heavy Fighter
Taiidan Bomber
Death Scythe
Raven Claw
- 5 new systems created by Angel, with bases, encounters and complete infocards.
- New bases, objects and other additions for many original systems. Created by Angel.
- Freeport 11 built by Zoners in Omicron Delta.
- NPCs are tougher, especially higher-level ones; now they have better equipment and improved AI.
- New encounters included, featuring advanced fighters of all 4 houses.
- Added 18 new weapons, including Tizona del Cid turret, new capital ship weaponry.
- Battleships, destroyers, gunboats and liners can equip cruise disruptors.
- Ammo limit for all weapons that require ammo increased from 50 to 70.
- Planet Toledo now has a mooring fixture.
- Turret views and cockpit views for capital ships improved.
- Battleships have better power supplies, and their weapons consume more power.
- Marsflyer became more powerful.
- Rheinland Bomber is more difficult to handle than before.
- Kusari advanced fighters became more agile.
- Mines do better damage.
- Alaska jumpgate moved to initial position for singleplayer mission integrity.
- Many bugs fixed (laggy weapons, Liberty Gunboat 7th gun, more).
Looking forward to seeing all those new ships. The only thing I'm nervous about is cap ships having cruise disruptors... and is the Wyrm considered an advanced Kusari fighter? If that gets more agile it'll just become a blur...
:blink:
Role-played characters:
daedalus - Liberty Navy
bandersnatch - Ruthless criminal possessed by a (huge) alien
Shredder - Small-time Kusari pirate, looking to join the Blood Dragons
"Bounty Hunters. We don't need that scum." - Admiral Piett
According to feedback in 4.79 suggestions thread, Bomber is way too agile. Actually it should handle worse than Titan, cause it's a bomber and has a specific purpose. This purpose is obviously not dogfight.
Well...I'm probably wrong here, I couldnt fght my way out of a wet paper bag, in any ship, so it could handle as the most agile ship in the game, but I'd still find it difficult :cool: ...
hey igiss, did you get those new ships from the HOMEWORLD series of games? if so, can you include a Kiith somtaww dreadnought and a taidainii heavy cruiser?