I dont know if its jsut my problem but i think Legionnaire ship in mission is somehow corrupted.
Yesterday i took mission for 15K againsta corsairs in Bretonia to gain rep for BAF.
I had to destroy some squadrons but it took me over 5minutes to destroy one legionnaire ship!!
Its nearly impossible to hit So SUPER fast ship + NPC ships in missions doing maneuvers that Human cant do....maybe you know what i mean....( super fast, extra fast turning, super fast accelerating, ships that rotating when flying straight forward etc)
most of NPC Ships do this but corsair legionnaire( and smoewhen XENOS startrackers) are the worst.
I had to wait until ships is fly forward and there is 0.5 sec time when you have to open fire or ships will start to turn.....
Is there anyway how to fix this?
I like difficulty of missions, equip of enemies and others but its not fair if mission for 500K is much easier than mission for 15K just because ship handling is Godlike :unsure:
Im not Super Expert in aiming but totally not noob, but succesfully shoot this ships is really challenge :laugh:
yeah those are so called "trolegionaires" they have thruster speed about 250 and they do godlike stuff - you have to deal with it...I hope they will get fixed in new mod...
I have no problems with them, 20-30 sec to kill one
btw, I can even kill them in challenger or barghest in reasonable time, max 1-2 min for one
I can snac them too :crazy:
Strange thing is, those ships don't have any unusual equipment. I've looked into this for 4.86 but couldn't find anything wrong. In single player games they do not exhibit the jittery behaviour they do on the server. The only thing I can think of is that their engine or ship mass are different from the player version. It's on the list.
Wide awake in a world that sleeps, enduring thoughts, enduring scenes. The knowledge of what is yet to come.
From a time when all seems lost, from a dead man to a world, without restraint, unafraid and free.
Mostly retired Discovery member. May still visit from time to time.