Today at ~20.33.16 SMT, our base was destroyed. There were no hostiles in the system, we had 15,000 fuel for the shield, the crew was happy and well fed, and we had 12 million hull just two hours before.
Can anyone shed any light on this? We had over well over 100 hours of time and a billion credits invested between the bank, modules, and cargo.
' Wrote:Seems it was a bunch of terrorists, the Maquis: http://discoverygc.com/forums/index.php?...pic=123574
Actually, why did the Maquis blow it up if the IMG were the ones who supplied the Council, Brigands, and Maquis ships once they left Gallia?
Brimstone was run by Gallic Corps as well. So.. fair target I guess.
-"If we do not learn at least one thing a day....Our minds turn to stupor"- Kyle Sparrgrove -2005
Apparently one buggy shot can take down a shielded base. I'd appreciate it if RP decisions weren't played any further out on a coding error.
We had a transport check the status, and report the all clear of Brimstone minutes before it was destroyed. Especially before an admin takes a look at this ticket.
Quote:I also just destroyed the shielded 13th base with to firestalker missiles from my arrow.
Ah. This is a problem. This base will be restored. Might do Brimstone too if it was killed by the same mechanism. Sounds similar to the problem with nuke mines.
Proud member of "the most paranoid group of people in the community"
' Wrote:Ah. This is a problem. This base will be restored. Might do Brimstone too if it was killed by the same mechanism. Sounds similar to the problem with nuke mines.
If it helps at all I've pecked at Western Outpost three times with those missiles. The first two did nothing but bring the shields up. I docked with Castres later, shot at it again, and big badda boom.