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Cloak factory not consuming nomad fighter remains

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Cloak factory not consuming nomad fighter remains
Offline Trogdor
04-23-2012, 12:28 AM, (This post was last modified: 04-23-2012, 12:30 AM by Trogdor.)
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We are trying to build a large cloak at the S.E.F~Citadel but the cloak factory won't take the nomad fighter remains. It says it needs 15 and it's out of stock, but we have more than 50 in stock.

Its also saying the basic alloy isn't out of stock right now, but there's no way we have 75k basic alloy stored.

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Offline Jongleur
04-23-2012, 01:25 AM,
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I think bases consume commodities in 200 unit chunks.
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Offline Trogdor
04-23-2012, 01:41 AM, (This post was last modified: 04-23-2012, 01:43 AM by Trogdor.)
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That's true for most commodities but there are things like the derelict nomad artifact that it only needs small quantities of and only consumes that many.

Also, it correctly consumed the nomad minor brains.

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Offline Cannon
04-23-2012, 02:19 AM,
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Ah. I have an explanation: it consumes the commodities in the order listed in the info screen. It won't use the nomnoms until the other goods prior to this are used.

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Offline Trogdor
04-23-2012, 02:24 AM,
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' Wrote:Ah. I have an explanation: it consumes the commodities in the order listed in the info screen. It won't use the nomnoms until the other goods prior to this are used.

Uhhh is that intended? None of the other commodities work like that:P

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Offline Narcotic
04-23-2012, 03:08 AM, (This post was last modified: 04-23-2012, 03:09 AM by Narcotic.)
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If possible, I'd always deliver the materials first, coming next in the list.
And the small quantities at last.

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