' Wrote:So, there's basically no point to firing on a base shield except to activate it so that it consumes resources until the resources run out and the shield goes down?
A base that is shielded will use 1125/900/675 fuel each hour as long as the shield is up, depending on which kind of fuel you use, so it's hard to make that resource run out.
To take down a base you basically have to deal enough damage to overcome the basic repairrate of the base, as SummerMCLovin said, which boils down to:
(3750 x baselevel x amount of repair commodities - (18,75 + 18,75 x baselevel)) each second,
or you will have to make enough damage to have it run out of repair commodities.