Please can someone say the best liberty dreadnought loadout?i use 6 solaris, 4 primary turrets and 3 cerebs.
I think that cerebs are better than mortars, more effective, are missle good too? Must i buy at least 2 flak cannons to defend my self against torpedos?
Please help me!! I love my loadout, but i dont see many players with the same loadout.
What must i do? Change my loadout or is it good?
Use what works best for you. Use the single-player, load different setups and take missions against the desired enemies to experiment, until you find what you like.
My primary group is 2 BS turrets and 2 Cerbs. I use 2 pulse to deshield the target quickly so the cerbs can go straight to hull. I have a HM in the 3rd position since it will knock half the hull off an armored cruiser, but sometimes wish I had a missile instead. 4 secondaries for dealing with small ships that get close and 2 flak for torpedoes and missiles. Some people use 2 missiles and try to maintain distance. Some people use multiple flaks to knock the turrets off enemy ships when their shields are down. Experiment.
There is no best or worst. It is all what works for you. My setup is 2 mortars/ 1 missile/ 4 primes/ 4 secondary's, and 2 flaks. So far i have found it works great.
' Wrote:so multiple flaks can destroy enemyes weapons?
I think he meant if flaks can destroy enemy torpedos/missiles, that are flying at you.
Answer is yes. And that is your only defense against them (well, CMs help sometimes, but just sometimes)
Also, I use 3 cerbs 4 prims on my LD. That's mainly a Conn-only setup, but it works great as a BS killer.
After all, LD is one of the 2 best anti-battleship dueling ships in the mod. (the second best would be KuBS)