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  Discovery Gaming Community Discovery Development Discovery Mod General Discussion
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Ships ships galore

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Ships ships galore
Offline Linkus
05-15-2008, 10:59 PM,
#1
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

[Image: zomgpolyscr3.jpg]
[Image: zomgpolyscr3.c1a2a6894f.jpg]
[Image: zomgpolys2bc3.jpg]
[Image: zomgpolys2bc3.6dc98465f2.jpg]
[Image: zomgpolys3is9.jpg]
[Image: zomgpolys3is9.50475c5282.jpg]
[Image: zomgpolys4at7.jpg]
[Image: zomgpolys4at7.c193c32461.jpg]



Pretty? I hope so.
Poly count? 51813.
Not so pretty.

More to come!





Facilitating the rise of robotics since 0 A.D.
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Offline sovereign
05-15-2008, 11:07 PM,
#2
Member
Posts: 3,893
Threads: 38
Joined: Feb 2008

:shok:

:shok:

Holy crap, that is beautiful... even if the poly count is through the roof, it might be worth it anyway...

What is it?

[Image: SCRAgenderheuristics.png]
  Reply  
Offline Linkus
05-15-2008, 11:08 PM, (This post was last modified: 05-15-2008, 11:10 PM by Linkus.)
#3
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

And more there were. (Sorry for another post, picture limit >.<)

[Image: otherfreighterks2.jpg]
[Image: otherfreighterks2.7b3f35677d.jpg]
[Image: otherfreighter2ij5.jpg]
[Image: otherfreighter2ij5.b821ca527a.jpg]
[Image: otherfreighter3id9.jpg]
[Image: otherfreighter3id9.1a53e2d100.jpg]
[Image: otherfreighter4gh7.jpg]
[Image: otherfreighter4gh7.c2278fae02.jpg]

I really do need a better Render-er. The third picture looks terrible to be honest, hence the fourth to show what it could look like. I am not the original creator of these models but they have been adjusted somewhat with permission.

Thoughts/Opinions/Ideas?

EDIT: In reply to Sovereign, the first ship was intended as a..Cotton Tender...
Somehow I think it might serve a more..privilidged task here in Discovery.





Facilitating the rise of robotics since 0 A.D.
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Offline Jinx
05-15-2008, 11:21 PM,
#4
skipasmiður
Posts: 7,685
Threads: 313
Joined: Sep 2007

wow, the first one is an awesome prospector or exploration / ship for maybe minefields. - looks like a flying laboratory. - very nice indeed. - the second one looks quite simple compared to the first.

[Image: just_a_signature_by_sjrarj-d63yjsx.png]
Shipdesigns made for DiscoveryGC
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Offline Linkus
05-16-2008, 12:09 AM,
#5
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

The first one's poly count can be reduced by pretty much ripping off some of those tubes at the back and things like that. They are contructed seperately, with each little ring being a whole object, meaning a lot of unneeded faces.





Facilitating the rise of robotics since 0 A.D.
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Offline Xing
05-16-2008, 03:02 AM,
#6
Member
Posts: 5,274
Threads: 147
Joined: Oct 2007

man, reduce the poly count. Quit the 3d details and make them in texture, it will fix a lot of the problem, seriously.

[Image: audrey03a.png]
  Reply  
Offline Generation
05-16-2008, 09:08 AM,
#7
Member
Posts: 443
Threads: 2
Joined: Mar 2008

That first one looks perfect for one of my characters!!!

[Image: .gif][Image: .gif]

[Image: lwb_crawford.jpg]


[Image: userbar654969ky7.gif]
[Image: s3f3hs.jpg]
  Reply  
Offline Vape
05-16-2008, 04:10 PM,
#8
Member
Posts: 1,543
Threads: 172
Joined: Oct 2007

they look great, but the second one screams "Lancer frigate"

[Image: sig2-1-1.png]
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Offline Linkus
05-16-2008, 04:18 PM, (This post was last modified: 05-16-2008, 04:25 PM by Linkus.)
#9
Member
Posts: 4,027
Threads: 155
Joined: Mar 2008

Quote:man, reduce the poly count. Quit the 3d details and make them in texture, it will fix a lot of the problem, seriously.

Quote:I am not the original creator of these models but they have been adjusted somewhat with permission.

Unfortunately many of those details were already present on the models when I first aquired them but after taking away some of them, the poly count goes far far down.


EDIT: And here is another.

[Image: poseidenrt3.jpg]
[Image: poseidenrt3.a5873703a3.jpg]
[Image: poseiden2uo9.jpg]
[Image: poseiden2uo9.fd0f0714ef.jpg]
[Image: poseiden3gv4.jpg]
[Image: poseiden3gv4.02df5a709a.jpg]
[Image: poseiden4ky3.jpg]
[Image: poseiden4ky3.fd9cf737d5.jpg]

Only 20,000 polys on this one with no detail removed.





Facilitating the rise of robotics since 0 A.D.
  Reply  
Offline ivr56
05-16-2008, 06:02 PM,
#10
Member
Posts: 2,089
Threads: 154
Joined: Dec 2007

wow, I like the third model
Good Work

[Image: ivr56.png]
[Image: ivr56.png]
[Image: ptrans.png]
[Image: 3589.gif]
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