Hi, this is my first post and I wasn't terrifically sure where to post it or if there was already a thread answering this, so please point me in the right direction if there's already a question asking this, but here goes:
How in the Nine Hells of Baator does this whole "incompatible technology" thing work? I can't work it out for the life of me, my power plant is at about 9% but I've no idea how to fix it. I'm in a Rogue Bloodhound ship with a Rogue ID, a Windstalker missile launcher, an advanced Scorpion, an advanced Stunpulse, a Badariel turret, an improved cargo scanner, Razor mines, improved CM dropper, and I think that's it. What do I need to do to avoid this massive power drain?
Check out the Tech Chart for the technology you can use. The Scorpion, being a Xeno weapon - who the Rogues are at war with - is not supposed to be used with a Rogue ID.
Basicly your you ship, ID and weapons (not counting mines, missiles, and such) must match.
Example: a liberty navy fighter with navy ID and liberty navy weapons.
You are using xeno weapon on a rogue ship. Since rogues and xenos are enemies, they cant use eachother's weaponry.