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The SCRA

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The SCRA
Offline DarthBindo
11-27-2012, 07:02 AM,
#1
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Reptile Wrote:Or Corsairs not so big enemies for you in near system with big fleet which is almost entered your system?
LolRawr!? Wrote:by several different people using factual information to counter his opinion
I don't think the SCRA ability (not their rationale) to flagrantly abandon their home system and go fight wherever they wish has ever been properly or factually explained past "Beacuse we want to" or "Beacuse we have super strong defense fleets, our players just represent a bit!".
Whereas the BAF and the RM get into a border skirmish with a bit of roleplay, and they get wtfpwned by the admins for taking troops from the front lines.
I realize the SCRA started as a non-lore group, but I don't think anyone could possibly argue that now.

TL;DR and the question I wish answered:
Why can the SCRA willfully abandon as a faction command choice (and i'm not talking about just the showdown in Leeds against the GRN whenever, there have been far more egregious fleets far from SCRA territory in the past) their zone of influence whilst others are at best tp'ed back to their home planet or at worst suffer (arguably and comparatively) dire roleplay consequences for fighting where they shouldn't be?

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
Offline Ursus
11-27-2012, 07:25 AM,
#2
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Posts: 3,853
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Joined: Oct 2011

You didnt specify who this is addressed to so I'm gonna make a point of record, that the SCRA ID does not have any ZOI defined at all. The open Coalition ID does not either, except for "May not enter the Sigmas, Liberty, Kusari or Omicrons." It's safe to assume that the lack of a ZOI is not an accident or an oversight, and therefore it was expected they would go meddle outside the local scope. At least for raids and sabotage and stuff like that.

Yeah, I suppose it falls under raiding. Coalition is small and isolated with few substantial friends and a huge number of enemies, so any kind of sustained operations outside the local scope are unbelievable to me. So is a NAP with Bretonia, among a few other things. Poor CR can barely step foot in Kyushu without the whole faction getting sanctioned, SCRA goes into Orkney and its NP.

Short answer, its okay because the rules say its okay, nothing else matters really

Discovery 24/7 Negotiating Tactics:

[Image: smuggler-threat-0-1.jpg]
Offline DarthBindo
11-27-2012, 07:43 AM, (This post was last modified: 11-27-2012, 08:03 AM by DarthBindo.)
#3
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The Union Corse ID doesn't have any ZoI either. Can they go wherever they want?
I think not.
edit: a fair number of ID's don't have a hard and fast ZoI (some only reference it, others have certain powers within it).

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
Offline Durandal
11-27-2012, 08:01 AM,
#4
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Posts: 5,106
Threads: 264
Joined: Apr 2009

(11-27-2012, 07:02 AM)DarthBindo Wrote:
Reptile Wrote:Or Corsairs not so big enemies for you in near system with big fleet which is almost entered your system?
LolRawr!? Wrote:by several different people using factual information to counter his opinion
I don't think the SCRA ability (not their rationale) to flagrantly abandon their home system and go fight wherever they wish has ever been properly or factually explained past "Beacuse we want to" or "Beacuse we have super strong defense fleets, our players just represent a bit!".
Whereas the BAF and the RM get into a border skirmish with a bit of roleplay, and they get wtfpwned by the admins for taking troops from the front lines.
I realize the SCRA started as a non-lore group, but I don't think anyone could possibly argue that now.

TL;DR and the question I wish answered:
Why can the SCRA willfully abandon as a faction command choice (and i'm not talking about just the showdown in Leeds against the GRN whenever, there have been far more egregious fleets far from SCRA territory in the past) their zone of influence whilst others are at best tp'ed back to their home planet or at worst suffer (arguably and comparatively) dire roleplay consequences for fighting where they shouldn't be?

The SCRA having a Sirius wide ZoI is far different than a house trying to go to war with another house. The SCRA rely upon small unit tactics rather than huge fleets. The SCRA's home system is also concealed and heavily defended, as opposed to an enormous house where you've got several different flanks and at least a dozen systems to defend.

I will also note that the indie Coalition ID must remain within a much smaller ZoI, meaning that only the SCRA itself has the authority to field units over such distances.

As a last note, bearing in mind that at the end of the day this is just a game, I'd like you to question what's truly wrong. The SCRA's ZoI, or the treatment of other factions which overstep their boundaries by a system or two for the sake of fun, roleplay, and activity being punished?
Offline DarthBindo
11-27-2012, 08:08 AM, (This post was last modified: 11-27-2012, 08:19 AM by DarthBindo.)
#5
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The inconsistency. That's what I consider wrong.
As for small-unit tactics, is that the only deciding difference? If a corsair or molly group (for argument's sake) were to decide to only use small-unit tactics, would it too go unmolested by adminy powers wherever it roamed?
Traditionally, complete freedom goes along with very little power, yet in the SCRA we see both to a very, very large extent.
As for the roleplay logic of small-unit tactics, until very recently, their entire front doorstep was a solid seething mixture of redisded Corsairs and Baffers, and the vast majority of the galaxy still hates the SCRA. Small-unit tactics would only take you so far when you're hated by the lawfuls (who control the jumpgates, mostly) and unlawfuls (who control the jump holes, mostly)
Not to argue that they should have a tiny ZoI (given their location in the Edge and the travel options it affords anyone, they most definitely shouldn't), but Liberty? Kusari? Deep Gallia?
Those are twenty minute treks in game time, far outside what would be considered canon for anyone else save the Zoners or junkers or some such neutral rot.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
Offline Durandal
11-27-2012, 08:14 AM,
#6
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Threads: 264
Joined: Apr 2009

(11-27-2012, 08:08 AM)DarthBindo Wrote: The inconsistency. That's what I consider wrong.

So you're hopping on the admins are right because admins boat I guess. Rofl.
You could just as easily swap it around and protest for people having larger ZoIs, leading to more activity and more stuff going on, which is something Discovery sorely needs.

(11-27-2012, 08:08 AM)DarthBindo Wrote: As for small-unit tactics, is that the only deciding difference? If a corsair or molly group (for argument's sake) were to decide to only use small-unit tactics, would it too go unmolested by adminy powers wherever it roamed?
Traditionally, complete freedom goes along with very little power, yet in the SCRA we see both to a very, very large extent.

The territory that the SCRA actually holds is what I consider to be a far bigger deciding factor. A single system is far more defensible than several, particularly when it has a mere two chokepoints and is far away from house space. (The closest house is NAP'd and kind of being sieged by the French for that matter)
Offline DarthBindo
11-27-2012, 08:26 AM, (This post was last modified: 11-27-2012, 08:28 AM by DarthBindo.)
#7
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(11-27-2012, 08:14 AM)Durandal Wrote:
(11-27-2012, 08:08 AM)DarthBindo Wrote: The inconsistency. That's what I consider wrong.

So you're hopping on the admins are right because admins boat I guess. Rofl.
Hardly that, nor is it stated nor inferred anywhere in my post. I simply wish to have a similar set of roleplay standards and rules for everyone.
(11-27-2012, 08:14 AM)Durandal Wrote: You could just as easily swap it around and protest for people having larger ZoIs, leading to more activity and more stuff going on, which is something Discovery sorely needs.
If you wish to enlarge my ZoI, then by all means. I shan't protest at all. Should my commonly played factions be granted a ZoI even somewhat approaching that of the SCRA I shall gladly retire my protests. But that is the opposite of the direction the server has been moving in since the Outcast death squads of Bretonia and the usage of Alaska as a transport route and the PHOOMS EVERYWHERE.
(11-27-2012, 08:14 AM)Durandal Wrote:
(11-27-2012, 08:08 AM)DarthBindo Wrote: As for small-unit tactics, is that the only deciding difference? If a corsair or molly group (for argument's sake) were to decide to only use small-unit tactics, would it too go unmolested by adminy powers wherever it roamed?
Traditionally, complete freedom goes along with very little power, yet in the SCRA we see both to a very, very large extent.

The territory that the SCRA actually holds is what I consider to be a far bigger deciding factor. A single system is far more defensible than several, particularly when it has a mere two chokepoints and is far away from house space. (The closest house is NAP'd and kind of being sieged by the French for that matter)
This may very well be another argument i'm bringing in here, but the closest house is very much un-NAP'ed, and happens to have a major base within 30 klicks of the Omega-52 hole alongside more battleships that you could shake a stick at, although the defensibility of a chokepointed system is certainly a good point considering that.

[Image: tumblr_lyvivmGP711qk8923.gif]
gone four years, first day back: Zoners still getting shot in Theta :|
Offline Durandal
11-27-2012, 08:33 AM,
#8
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Posts: 5,106
Threads: 264
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Quote:If you wish to enlarge my ZoI, then by all means. I shan't protest at all. Should my commonly played factions be granted a ZoI even somewhat approaching that of the SCRA I shall gladly retire my protests. But that is the opposite of the direction the server has been moving in since the Outcast death squads of Bretonia and the usage of Alaska as a transport route and the PHOOMS EVERYWHERE.

Don't be spiteful for the sake of being spiteful. Activity, no matter how stupid it may seem in another man's eyes, is what Discovery needs. Surely you're smart enough to realize that more restrictions isn't helping anybody?

Quote:This may very well be another argument i'm bringing in here, but the closest house is very much un-NAP'ed, and happens to have a major base within 30 klicks of the Omega-52 hole, although the defensibility of a chokepointed system is certainly a good point considering that.

Answer me this, do you believe the Corsairs can afford the price of taking 52? As far as I'm concerned it'd be mutually assured destruction. (I was going to type MAD here, but some moron would've misinterpreted it) Even if the SCRA can't pump out multitudes of capital ships (We're actually looking at scaling back the number of Typhoons we have), they can undoubtedly produce a frightening number of bombers.
Offline Hone
11-27-2012, 09:04 AM,
#9
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Um bindo
I think that the brets were punished not for breaching their zoi, but for having a war with another house when they are already at war. If your talking about the Westfallen/LD14 events.

SCRA is at war with everyone potentially, I think a better question would be where do they get the money from for all thier stuff?

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Offline Durandal
11-27-2012, 09:27 AM,
#10
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(11-27-2012, 09:04 AM)Hone Wrote: I think a better question would be where do they get the money from for all thier stuff?

This is an issue that is being addressed in .87
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