Thunder Bay Depot

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Thunder Bay Depot
Owner
Junkers
Location
G-7/6, Ontario

CLASS: Ramshackle

GRAVITY: Complete

DOCKING: Yes

AMENITIES: Yes

CREW: Unknown

Where there’s junk, there are the Junkers. They’ve been around since the earliest days of the Trade Lanes. Descended from the working classes, they developed within the House systems as a sort of necessary evil, handling the dirty work that no one else would. They do well salvaging valuable materials from the ever-increasing debris fields throughout Sirius, with the notable exception of Kusari. To this day they remain held at bay by the Hogosha.

Anyone who deals with Junkers knows they live by a strict code; if you're not a Junker, you're not part of the family. A Junker will double-cross you without a second thought, and they're fiercely protective of each other. Most House corporations consider the Junkers to be simple criminals, but Junkers will occasionally do favors for the police, turning in the odd, mid-level criminal or letting them know about the occasional drug shipment. So despite some harassment, the police stop short of shutting them down. The infrequent police cleanup operations are little more than exercises in public relations, though there's no love lost between the two groups.

The Junkers make their official money from salvaging debris within the fields, but also have a good deal going with various criminals, who like their "no questions asked" policy. Tolerated by the governments, Junkers sometimes deal in contraband, but they are extremely hard to catch red-handed. They are frequently patronized by the criminal element for the refuge they offer within the often hostile territory of House capitol systems.

The Junkers of Thunder Bay moved into Ontario in 815 AS, scavenging the ever expanding Debris Ocean as a front. In truth, Thunder Bay provided an alternate route for Colorado smugglers who were suffering increasingly persistent Xenos attacks while heading for New York. In recent years, Thunder Bay has also become central to the Junkers’ efforts to disrupt Xenos attempts to encroach on the Cardamine distribution market. As a result, the base has become a front line of sorts, hosting Junker fighters and their hired mercenaries.

Bribes & Missions Offered

Bribes
Missions


Commodities

Imports
Commodity Price
Hessian Tears 186$
Light Arms 48$
H-Fuel 173$
Pharmaceuticals 25$
Consumer Goods 32$
Cardamine 224$
Consumer Goods 224$
Azurite Gas 184$
Black Market Augments 46$
Xenobiotic Filters 43$
Nox 207$
Consumer Goods 207$
Passengers (Liberty) 351$
Exports
Commodity Price
Deployable Mining Container 50,000$
Liberty Ale 31$
Crew 331$
Black Market Pharmaceuticals 15$
Counterfeit Computerware 27$
Silver 171$
Scrap Metal 9$
Oxygen 19$
Water 19$
MOX 49$
Basic Alloy 36$
Black Market Munitions 69$
Synth Paste 18$


Ships sold


Ship Class Price
Raven's Talon Very Heavy Fighter 26,879$
Waran Bomber 69,116$
Havoc Mk II Bomber 71,612$


News

[834 AS] Junkers unwelcome in the Sigmas

KREUZBERG -- 834 -- The GMG have long mistrusted the Junkers, ordering our people out of Sigma-13 as soon as the Yanagi cleanup operation was completed. Yanagi’s “import/export” arrangements were among the most profitable of Junker operations; some of the more daring clans recently set up shop in an abandoned gas miner in the hopes of reprising this trade. Sadly, GMG forces appear to have tracked Corsair smugglers back to Madrid Base, arresting many of our kin and destroying the station. While we won't discourage Junker entrepreneurs from making their fortune, remember that reward does come with risk in the Sigmas.

[832 AS] Dublin Dust-up

TRAFALGAR -- 832 AS -- It seems that the Mollys have finally pulled off their long awaited gambit, and at least partially seized Dublin for themselves. Intense fighting continues, although now with the Corsairs involved rather than the Armed Forces. This is good news for the families of Trafalgar, especially after the Kingdom of Bretonia permitted ALG to situate itself in the system and begin its "recycling" operation. With recent waves of unrest and conflict brewing across Sirius, salvaging in freshly independent frontiers is quickly setting itself up as being the means by which we corner more lucrative markets.

[831 AS] Lack of Cardamine, Liberty's Underworld Burns

When the convoys heading from Cali to Mactan and Buffalo thinned out - and even stopped for a brief moment - the underworld in Liberty literally imploded. Previously close alliances quickly fell apart to the displeasure of the Outcasts, and every part of the underworld in Liberty was desperately trying to get as much Cardamine for themselves as possible.

The Outcasts and their most loyal agents stepped in almost immediately in anticipation of something like this happening, and set new rules for distribution according to set keys. A small group of Liberty Rogues defied them and followed their own rules of distribution, but they didn't fare too well - the Dons, despite the ongoing crisis in Malta, do not tolerate insubordination.

For this reason, several powerful Junkers and Rogues immediately decided to dilute Cardamine instead of redistributing ostentatiously against the wishes of the Outcasts at the expense of their clients, thereby raising their own shares. Fortunately for these savvy businessmen, word did not reach the Outcasts until some time later, and thanks to an improved network of cooperation, most of the organizers were able evade Malta's assassins.

However, all these measures had only limited effectiveness. Many end-clients and casual Cardamine users have been forced to seek medical attention due to their deteriorating health due to potentially fatal withdrawal symptoms. It is not known how many Cardamine users eventually died because of the shortage, but it appears to be in the order of single-digit percentages - much to the very verbal displeasure of the Outcasts themselves.

[831 AS/747 AGS] Gate Corps Clash Over 'Blackout'!

ABBEVILLE -- 831 AS/747 AGS -- EFL's 'Resilience Taskforce' today reported its findings on The Blackout, claiming to have gathered forensic evidence that proved the cause as Ageira negligence. A spokesperson claimed that the destruction of the Dublin jump gate by Molly separatists had created a hyperspace feedback loop that was propagated and amplified through the Ageira gate network.

Ageira disputed this finding in their own press release, calling EFL 'fantasists' and countering that their own scientists had narrowed the cause to a rare 'hypernova' stellar event that originated outside the Sirius sector. Both corporations claim that network-wide hardware safeguards have been implemented that would prevent a similar occurrence in the future. Independent researchers have sharply criticized the corporate announcements, accusing both of self-interested misdirection.

Professor Sophia Nagel from Heisenberg Research Station called EFL's accusation 'incoherent' and the hypernova explanation 'nonsense' that did not explain the characteristics of the 'Blackout Pulse'. Despite multiple different Pulse recordings being widely disseminated across the neural net, public efforts have so far failed to triangulate its source.

[831 AS] Jump Hole Upheaval Causes Chaos

HEISENBERG -- 831 AS -- Jump holes across Sirius have become increasingly volatile and chaotic over the last year, with Professor Sophia Nagel from the Heisenberg Research Station linking the unusual phenomena to the Pulse. The Pulse was an unprecedented blast of hyperspace energy that was detected immediately prior to last year's jump gate Blackout.

Professor Nagel and her team are certain the Pulse originated from outside Sirius, but are otherwise no closer to identifying its source or mitigating a future Blackout event. "Following the Blackout, we began to see immediate signs of jump hole destabilization in multiple different regions, with many ultimately falling out of phase alignment altogether", she commented. The dramatic upending of Sirius' jump hole network has already prompted many groups to abandon stations and withdraw from systems that appear to risk being cut off.

While months-long trips between the stars are possible thanks to the Liberty Engine and many centuries of innovation, few ships are designed or provisioned to make such arduous journeys. Those who were displaced by Sirius' redrawn map hope that system connections will return, while adventurers and explorers rush to discover new routes.

[831 AS/747 AGS] 'Blackout' Causes Jump Network Fail

MANHATTAN -- 831 AS/747 AGS -- Two days ago Jump Gates failed simultaneously across Sirius, freezing commerce and neural net access across the sector. When the network resumed 31 hours later, restored communications broke the news of Bretonia's loss of the Dublin system. This twin shock has plunged the market into chaos, prompting fears of sector-wide economic recessions. Interspace estimates indicate that the stoppage alone caused billions of credits in losses. Gallia immediately accused Liberty of culpability for the outage, claiming the destruction of Dublin's jump gate instigated a cascading failure in faulty Ageira infrastructure. Ageira has sharply refuted the allegation, claiming such a systemic effect would be physically impossible. Independent researchers in Cologne and the Edge Worlds have also announced that a hyperspace pulse of unprecedented strength was detected moments before The Blackout, with data about 'The Pulse' being widely shared across the neural net in recent days. House authorities have remained tight lipped, refusing to comment on their own observatories' data.

[830 AS] Rampant Human Trafficking Cases on Erie

ERIE -- 830 AS -- A scandal rocked Planet Erie's administration when a video recording of Insurgency prisoners, escorted by LPI officers, were being loaded aboard a transport bound for the Edge Worlds, surfaced on the Neural Net. As the Republic's forces maintain law and order on the pacified planet, this leak has undermined their authority, causing waves of public outcry and calls for police reform by both local Zoners and Liberty citizens alike.

In the video, a number of restrained people that have been identified as former residents of Planet Vespucci, board a Dromedary-class vessel registered to a freelance trader Vincent Ruthen. They are under supervision from several LPI officers, who exchange words with the ship's crew. Private investigators have trailed the ship, determining that it did not land at its purported destination of Gas Miner Naha in the Sigma-13, instead electing to travel away from civilized space into the Edge Worlds. The people aboard it have effectively vanished from the colonies.

This is the latest case in a streak of such disappearances, with investigators estimating as high as ten percent of all inmates thought to be awaiting their trial in LPI internment camps have been covertly shipped off-world for unknown reasons. The fate of these people is yet unclear, but theories range from secret trials to unethical experiments aboard Atka. Outraged by what is apparently an LPI-sanctioned human trafficking operation, protesters flooded the streets and had to be dispersed by police riot control squads.

A Liberty Police official has denounced allegations of corruption, stating that "All interned personnel are secured and all prisoner transfers have been done within the framework of the legal code". He refused to comment on the evidence presented, dismissing it as "slanderous fabrication against the good, hard-working officers of Liberty law". Meanwhile, political opposition already promises increased oversight over the law enforcement corporation for the next election cycle.

[830 AS] Troubles in Erie's Paradise

ERIE -- 830 AS -- It was the early hours of the morning when a missile was launched from Erie's surface; A missile that struck its target of an LSF satellite in orbit of Erie. The attack was claimed to have originated by militant Zoners seeking to separate themselves from Libertonian governance, and proved to be the straw that broke the proverbial camel's back.

For some time, it had been alleged that Insurgent and Xeno-backed cells had been stirring trouble on Erie, inciting violence in the population and seeking to turn the planet into a second Veracruz. Never, however, had such open acts of terror been visited upon the governing Libertonian forces.

The response was quick and decisive. In coordination with the LSF, Vice Admiral Hamish aboard the Battleship Alma lead a Liberty Navy task force directly into the system in Operation Pesticide, escorted primarily by Siege Cruisers, Gunboats and fightercraft, with many of the Navy's capital warships tied in the Vespucci campaign or ever watchful at Liberty's borders. They were met by Zoner Q-ships based from Bethlehem, with many coming from as far as Galileo or even the Sigmas, accompanied by a motley assortment of freelancers and other anarchist elements. Leading the Zoner line was a Aquilon-class carrier, the Pinnacle.

While the Pinnacle came under heavy bombardment from the Alma and her task force, supplies quickly gathered onto Zoner transports from Erie attempted to run the Navy blockade. While some transports were lost to Navy bombers, others yet escaped to parts as of yet unknown. This 'victory', however, came at a heavy price. The Pinnacle was lost with most of her hands still on board and the rest captured, while the Liberty Marines landed virtually unopposed, quickly securing population centers for both the safety of Libertonian assets and the civilians on Erie itself. The Alma is settled now into the low orbit of Erie, a constant reminder to those below that they are under the protection of the Liberty Navy. A comfort to some, a dire warning to many more.

[830 AS] Victory Over Veracruz!

OHIO -- 830 AS -- An announcement by the Liberty government today unilaterally declared victory over the once-Insurgency as the LNS Ohio settled into high orbit over Veracruz last week. The Battlecruiser Triton, the infamous warship that felled the Delaware, was left as little more than debris burning through the planet's atmosphere that now rests in a crash site located on Veracruz's smallest continent.

Over the last few days, Archer-class siege cruisers have been deploying their massive coaxial cannons to suppress military infrastructure on the planet, systematically targeting the very last bastions of the Insurgency. First to be destroyed were the planet's few remaining ground to space weapons installations, quickly crippled by bomber strikes from the Ohio herself, before the remaining desolate ground defences and deserted infrastructure were reduced to rubble, their populations having already long fled the world.

A small service was held on the Ohio as the bombardment drew to a close in memory of Rear Admiral Dylan Brandt and those thousands of sailors and marines who had given their lives in the name of Liberty; fought their own lost brothers-in-arms so that others may not live under their misguided yoke, and many more who had their lives irrevocably changed as a result of the evils the campaign sought to end.

The announcement also confirmed identical monuments to the Insurgency campaign would be erected on every world in Liberty, from Planet Houston to Planet Erie, each monument an obelisk carrying the names of every serviceman lost in the conflict and serving as a reminder that Liberty is stronger when it stands together.

[829 AS] Battleship Delaware lost In Vespucci: Part II

LOS ANGELES -- 829 AS -- Navy pilots fought in a heated scrap with many of their former comrades-in-arms as a fearsome shroud of flak rippled around the great Battleship Delaware, several trails of explosions snaking towards myriad bombers and torpedoes swarming the vast Mitchell-class. Delaware herself launched volley upon volley of anti-capital torpedoes at the Insurgent Battlecruiser Triton, whose own flak screen was considerably weaker than that of the Battleship. The missiles found their mark, but the battlecruiser retained its hull integrity as the Insurgents' one advantage in fighter superiority began to shine through. Torpedoes and antimatter cannons landed hits on the Delaware's vital flak batteries as they went silent, one by one.

Admiral Brandt was heard to give the order to abandon ship right as the ship's hull could take no more and began to be torn asunder, with hull breaches on multiple decks. Tragically, the armored engines of the Delaware had suffered a great deal of damage, and as the armor and shielding was whittled away, vast quantities of radiation and superheated gas began to flood into the crew compartments of the vessel.

In an emotional announcement, the Liberty Navy officially stated that they consider the Delaware to be lost with all hands, including Admiral Brandt himself. No life pods could be secured in the heat of battle, with the remainder of the Delaware's escort making a fighting retreat back to the LNS Ohio which had herself been caught lagging behind the Delaware's doomed thrust into the heart of the Insurgency. The Ohio now remains with her own escort, augmented by survivors of the Delaware's battlegroup, and will continue as the Liberty Navy's bastion in the Vespucci system, ready to ensure that the Insurgents pay dearly for the toll they have extracted upon one of Liberty's finest Admirals.

[829 AS] Battleship Delaware lost In Vespucci: Part I

LOS ANGELES -- 829 AS -- The state-of-the-art Delaware was the tip of Liberty's spear in the Kansas system; it was from here that the charismatic RAdm. Dylan Brandt commanded the fleet that secured the system from both Rogue and Insurgent elements. But now, he sought to strike a crippling blow to the Insurgency in their very home, an attack to break the back of the movement and stand as a warning to those who would stand against Liberty's unity.

Leading a fearsome line of some of Liberty's most advanced warships, the Delaware bore down on the Insurgency's remaining, cobbled-together fleet in the Vespucci system, out of position from dealing with a Bretonian thrust from Magellan. Immediately caught was the Battleship Vanquisher, one of the scant few Arbiter-class Battleships available to the Insurgents. Caught by itself, the Vanquisher put up a fearsome fight but was ultimately unable to stand against the Delaware and its escort, despite its fighter component dealing severe damage to much of the Delaware's own, smaller fighter contingent, as well as the Delaware herself.

With the great Arbiter all but vanquished, the Interdictor-class Battlecruiser Triton stared down the guns of the damaged Delaware and her escort. Outnumbered two-to-one, and outgunned to an even greater degree by the Libertonian heavyweight, Triton and her escorts launched their one and only advantage, their fighter and bomber superiority gained at the Vanquisher's expense.

[829 AS] Ripe for the pickings

THUNDERBAY DEPOT -- 829 AS -- With Liberty out of the picture and DSE calling it quits, there's a ripe payday left for salvaging in the system. The only problem is that the Xenos are proving to be a nuisance. Our Hacker associates seem to have brought things to a stalemate, with nobody in control of the area around Toronto Station and the refinery. An influx of Rogues enticed by our "Xeno Fund" should help tip the scales in our favor.

[828 AS] Kepler Reopened

AMES -- 828 AS -- In line with Ageira's prediction prior to 801 AS, the darkmatter storm makes an appearance after nearly two decades and no doubt sets the cosmic standard for being fashionably late.

Presenting the potential for cataclysmic damage to personhood and proprety prompted Ageira to shut down the gates leading into the system, as well as the respective trade lanes. In the time since then however, Ames has relayed a stunning report that the storm despite being violent at first, has now settled into quite a passive albeit looming stance over the system. Perhaps more surprising than even this is the phenomena regarding the storm's interactions with the established lane and gate network in the system, seeming to bend and contort around the structure rather than engulf them. This stellar formation has produced the spatial equivalent of a tunnel that travelers into the freshly reopened Kepler have taken to dubbing the "Murky Road", prompting a small degree of sensationalized tourism into the system. Which comes as a small positive after the harsh loss of the otherwise frequent traffic.

This news comes at the tail end of previous publications that cited the storm as having origins in Alberta, supposedly arriving via some form of leakage through the jumpholes in the system. Newer research has allowed for discoveries which now suggest the contrary and this has in turn reinvigorated research into these storms and their enigmatic natures.

[821 AS] Junk futurism

KREUZBERG -- 821 -- Only the Houses are arrogant enough to think they can predict the future, and look where it gets them. Augsburg Orbital was supposed to the luxury housing of tomorrow, and a blueprint for Rheinland's future. Now it's a derelict wreck because Rheinland cut their observatory service decades before the place even opened. Their loss is our gain -- the evacuation order left the place stuffed with valuable salvage, and there's a narrow window to get rich before the Dark Matter storm destroys everything. Rheinland clans are already heading over to Munich to have a look. Be careful though, the Battleship Regensburg is shooting looters on sight.

[803 AS] Junkers look after their own

KREUZBERG -- 803 -- The clans of Kreuzberg have reported record breaking numbers looking to become Junkers as work dries up on Rheinland planets. When people can't make ends meet the traditional way, they start to think about other opportunities. Jakob Mehler of the Mehler Clan commented, “outsiders might work with us or for us, but they ain't us. If you're not a Junker, you're not part of the family.” The sentiment seems to be shared by the other Clans, who agree that the Junkers need to look out for their own first, especially when hard times are coming. For many unemployed Rheinlanders, that’s going to mean a cold shoulder in the Scrap fields.


Rumors

Junkers
  • The location for this base was carefully chosen. We have two routes to leave Liberty in only two jumps without ever touching a trade lane or a gate. That may become more difficult in the future if DSE and other corporations keep expanding in this direction.


  • Do you need to get somewhere, but need to keep a low profile? Talk to one of the captains that come through here. Junkers can get you almost anywhere in Sirius without attracting attention. It's not exactly Spa and Cruise, but the price is right for what you're getting.


  • If you are looking for an easy route to Bretonia, head for the St. Lawrence Ice Field. There is a jump hole there that will take you to California. From there it's only one more jump to get out of Liberty.


  • In addition to an increased naval presence, we have seen big increase in research vessels and scientists coming through this system heading for Alberta. We haven't figured out what they're doing yet because we haven't been able to get close to them.


  • The Liberty Navy seems to leave us alone out here, but we watch them very closely. There is no reason for them to have the presence they have here unless they are planning something big for the future.


  • Everyone thinks this is a quiet place where nothing ever happens, but we think DSE is trying to change that. We've been spying on their convoys flying through the system. Soon, there won't be a place to conduct business that isn't under the thumb of corporate giants.


  • Thunder Bay is not a good place to get in a fight. Some of the most notorious Junkers in Liberty are hiding out here because their "exploits" made them too popular around Beaumont and Rochester.


  • This is one of the quietest Junker bases in Sirius. All travelers are welcome here, but they should respect the peace of this base. Anyone who brings trouble here, especially from the law, will find themselves unwelcome fast.


  • I love being a Junker. My ship ain't fancy but it's mine. I can fly where I want and haul what I want. I make my own rules day to day and life is good.


  • We never attack the navy directly, but the pirates in this system will go after their shipments, especially Platinum and military vehicles. We don't get involved in that, but there is often a chance for us to profit after the fact if there is any loot left.


  • If you are looking to make a name for yourself among Junkers you should head down to Rochester. People come to Thunder Bay when they want to avoid being noticed. Of course if you are looking to conduct some discreet business, then you have come to the right place.


  • It's not a good idea to wander too far from this station alone. It's rumored that the Xenos have a base in the Georgian Ice Field and you won't be experiencing any hospitality if you encounter them.


  • We do a small amount of business with the Lane Hackers hiding in the St. Lawrence Ice Field. Most of what we sell them comes from Rochester, and most of the goods we fence for them go to Rochester as well since there isn't much market for them out here, except for the small amount we ship to the Rogues and Zoners in Alberta.


  • You may have noticed that Junkers like to keep a low profile. Thunder Bay is near the edge of this system far away from any normal shipping routes and even pirate activity. This is where we hide our projects we don't want anyone else to see.


  • We used to be able to travel through the jumphole to Alberta without ever being seen. Now the navy is always around and sees everything we do. It's getting very hard for us to get though this area with cargo that is not strictly legit.


Liberty Rogues
  • The Junkers want us to take on the Xenos since they have been staging more attacks on them lately. We'll oblige, as we're not sure what the Xenos are really up to. Some of the bosses think they want to take over the Cardamine business from us. Fat chance of that.


  • We've been running H-Fuel up from Buffalo. It's a pretty wild ride across New York. Anytime you cross patrolled trade lanes, a navy shipyard, and a battleship patrolled sector, you gotta expect trouble. All our H-Fuel is smuggled into Liberty after getting stolen in the Independent Worlds -- kind of like recycled property. That's the way I see it.


  • Operating from here or our base in the Badlands, you'll find Liberty Rogues pirating the Trade Lanes and hitting the storage depots near the various commercial stations in this system.


  • This is a good base if you want to hang out and attack the local Trade Lanes. Gotta watch out for those Xenos in the eastern part of Jersey, though.


  • Just making a supply run back out to Buffalo. Why do people like me always get the lousy jobs? I have to run the gauntlet of the LPI and navy through the Detroit Field and across the Trade Lanes with little profit in it for me.


  • Running Cardamine from Cortez is one of the toughest jobs you can do in Sirius. I don't know why the Outcasts can't do it themselves. They always make us do all the dirty work. One day we'll be in charge.


  • That Artifact run from Leiden can be rough. There's a long stretch across Colorado where you're pretty exposed -- Bounty Hunters always out there, circling like vultures. Once you get to the Silverton Field, you got the Xenos.


NOTE: Page generated on the 07/06/2024 at 15:16:43 UTC