(04-03-2013, 03:12 AM)Cannon Wrote: 3) The amount of jump fuel required to jump nearby ships will be proportional to the cargo carried and the system will be weighted to make to economically infeasible to use a jumpdrive to move a barge or any cargo.
Would that make it hard to move fleets with cloaks and fuel for them? Also, how would that affect a 5'ker full of MOX, if you'll want to have a "two way ticket", instead of just suiciding at the planet?
(not like I've ever seen people using JDs for fleet jumping, but still)