Out of interest: I was wondering whether it would be possible to implement some Nomad/Wild sellpoints for goods. The Wild need materials to maintain their ships and bases, and even the Nomads need base materials in order to build anything (Azurite Gas, Iridium Ore). Nomad ships are made of silicate matter, for example.
Basically, the Wild should be able to pirate cargo and sell it at a profit at their bases, while Nomads should also have some sort of 'economy', because matter doesn't create itself from nothing.