feedback: i don t like the ship policy of [RM]. even if you do make compromises, you haven t written them down in your acclamation to restrict the use of warships. - its a point blank refuse to allow them within RP. - but you allready received a PM when you installed that, so there is no more need to address it.
other than that. - rheinland is ... quite.... almost boring. what i miss is a concept in rheinland other than "we rule with an iron fist". - there is a lot of RP potential that is untouched - like the relationship to liberty, the wilds roaming in dresden and new berlin, one of the strongest pirate force of sirius ( hessians ) etc.
i haven t been around too much lately - but the days when there were major events against the corsairs appear over atm. its just a regular battle against some scattered pirates, but nothing that "serves a greater sheme" ( hard to explain what i really feel about.... i don t see the faction drift into a certain direction within the political enviroment of sirius. - they are standing still, stunned sort of. )
i d like to see more stories / stuff about what rheinland ( and other houses ) is up to. - what is their ambition other than fighting off pirates. - how will they affect the greater history of sirius. - power of factions may not only be the power to directly govern, but also to steer the whole faction into a direction you want it to get to. - we are very blessed with such a tight community - and a mod creator that reads and listens. - we CAN affect sirius which may be reflected each mod update. - its an opportunity that a faction like RM must not miss.
so the only critizism is the lack of future prospects and larger campaigns initiated and developed by the faction, - something "greater" than just fending off pirates ( and bounty hunters )