(07-12-2015, 10:35 AM)Misfit Wrote: Unity can be a good engine, though Unreal is clearly superior.
(06-07-2015, 04:59 PM)Alley Wrote:
Next up is implementing a complete login system.
I heard you son
come on, its not about which engine is superior, its about development process and its speed using exact tech, I choosed Unity because of simplicity + fast cross platform builds with only one click.
(07-12-2015, 10:49 AM)Devil Wrote: Well I agree with giving this aweasome game a new platform but free things
-You need a team of coders
-Graphic Designers
-You have to start many stuff from satrch many models need to be re-made
Unity as well as other modern engines provide opportunity to make game logic without spending time on other stuff, so I did Unity based techdemo in about month myself from scratch with multilayer pew pew, there's nothing complex to code game a la freelancer yourself.
(07-12-2015, 02:07 PM)Sath Wrote: I think a few people like the Neo Terra dev team, and probably Alley (I don't know really, apart from a few rumors) are already doing some work to port Freelancer to UE4. I don't really know anyone trying it out in the Unity engine, just saw a few videos on YT about how Freelancer stuff would look like in Unity. Nothing more than that