This is basically a palce where things are showed that goes against my regular and official work title.
Such as side projects, I sometimes end up saying "Oh this will be cool", make it, post it here.
Vertical Missile Launcher
I've always frowned to see that missiles have yet to be effectively used on capital ships, especially the larger ones. What i though was a +7km support weapon. High damage, limited ammo pool, long reload speeds, great tracking, long range, high cost. Although this came to a thought for lighter capitals to effectively keep at a longer range away from heavier variants, but heres a few notes i found when making them. This isnt a finished product and will need a tonne of balancing to even be considered to be implemented.
- The missile will fire at a upwards 90-Degree angle of the turret, if the turret is placed on a port-side or starboard facing outwards from the ship, it will fire in that direction.
- Target must be above the launch direction, or the missile wont track. (180 degree tracking efficiency)
- Chance to hit may vary, increasing with the targets position relative to the turrets upwards firing angle.
- Missiles can be countered by Flak / CD / CM. (Dodging is harder at longer ranges)
- Range of the missiles is in the range of 4Km - 10km. Anything closer 4Km will miss, the closer the range of the target, the higher chance to miss.