Posts: 2,750
Threads: 166
Joined: Nov 2009
Staff roles: Systems Developer
The whole point of it is to not "shoot down the transports anyways". Killing the trader > any demand.
As for your proposition, I thought about it but never actually got to the implementation part. Seeing as Vagrants put their own version out I might finally finish it. However, NPC sellpoints would sure as hell make our lives easier.