Legion Members (The Legions are the military force of the Shadow)
Initiate ( I )
Intiates are basically recruits, they have not received basic training nor equipment.
-None Yet-
Myrmidon ( II-IV )
Myrmidons are the basic unit in the Shadow, they receive basic training and basic equipment.
Shadows|Raphael.Cicero
Shadows|Dante.Alerio
Legionnaire ( V-VI )
A Legionnaire is the core military unit of the shadow, they have received Intermediate Training and have been given standard equipment.
-None Yet-
Centurion ( VII-VIII)
A Centurion is often considered a non-commissioned Officer. Centurions still fight in the thick of battle but are able to give basic commands. Centurions also have the ability to be an apprentice to a Officer member if they wish to be promoted.
Shadows|-Adrastus
Shadows|Angelus
Officers (Officers and above can be a master and have an apprentice):
Legate ( IX-X )
Legates are the commanders and generals of the Legions. All Legates have power over councilors when in battle.
Shadows|Bladus.Pontus
Councilors (Councilors are trusted with governing the Shadow and have great political power. )
Dux ( XI-XII )
Dux are considered special operatives, they are the most elite troops, they normally travel in small groups and can do whatever they need to get the job done. Due to their elite status, they have some influence in the Councils decision and are considered Minor-Councilors.
-None Yet-
Magistrates ( XIII- XIX )
Magistrates are the main members of the Council, at any time there can be 7 Magistrates. Magistrates are tasked with managing the government and military. 2 Magistrate spots are always reserved for members of the Caelum family.
Caelum's right hand man.
For one man only. Telemachus Gordian Lord Praetorian of the Shadows.
Shadows|Telemachus
Shadow Emperor ( XX )
The Emperor of the Shadow, he is the head of both the Military and Government, he appoints Magistrates and Dux to serve in the military, as well as handles the diplomacy of the Shadow Empire
Quote:But this was cut short in the year 818AS due to the Nocturne's main power core exploding destroying all technology brought with them from Earth. Millions of people died during the explosion. The escape pods were vaporised in seconds near the main core reactor. Only a figure of 1780 people survived the horror that was just bestowed upon them.
This ship would simply have to be massive. On a scale that would make the Executor look like a shrimp in comparison. Such a ship, even being constructed, then being constructed in Coalition controlled Earth (I don't know if the extended intro is lore; if it was there was no Earth since the Nommies decided to blow it all up if it supposedly launched 18 years after the sleeper ships) and then by chance ending up in Sirius is just too unbelievable for me.
' Wrote:Something bothers me.
This ship would simply have to be massive. On a scale that would make the Executor look like a shrimp in comparison. Such a ship, even being constructed, then being constructed in Coalition controlled Earth (I don't know if the extended intro is lore; if it was there was no Earth since the Nommies decided to blow it all up if it supposedly launched 18 years after the sleeper ships) and then by chance ending up in Sirius is just too unbelievable for me.
I apologize if this causes me to double post but is the only thing I would wish to be worked on. Perhaps the fleeing ship followed the same course maps generated by chance of the sleeper ships. Dunno just would like the tighten the edges abit.
Haven't read the whole story but from what i understand it is some kind of ancient Rome adjusted to the FL universe. Sounds cool. But your usage of ships looks more like a traveling circus than like an empire.
Did i just misunderstand the great empire image of your faction or is there any other reason for the small craft thing?