PvP is simply not the primary focus it would seem, despite several here trying to state that, because in the past, official factions were focused primarily on PvP, that the AD| must also focus on PvP.
(07-25-2018, 09:34 AM)Sombra Hookier Wrote: You all are of course entitled to voice your opinion, but you people tend to have extreme opinions. Let's get a few things straight here.
None of you has the right to tell someone else when to log, what to log and what to do when logged. The only person you can command and put your values onto is yourself. Do not expect other people to do the stuff ingame the way you want, because nobody else is like you. Everyone has different opinions, and everyone enjoys other things in Discovery. If the AD| doesn't want to log for PvP, no matter what faction they represent or are requested to represent, then that is totally fine, because Discovery offers more than PvP. Yes, PvP is part of the roleplay environment, that doesn't change the competitive aspect and the type of gameplay about it at all, though.
If you think people don't deserve officialdom because they don't like PvP, then that is your opinion and not at all a disqualifier for officialdom. Officialdom is for all the people who are able to generate activity (positively) in any way, therefore contributing to the server. To some people that is PvP, to others that is RP, smuggling/trading, doing stuff on forum or just being able to amass people ingame if only for PvE. As long as people are staying in Discovery, logging into the server or at least have a reason to stick to the community and contribute in other ways like forum-based RP, or hell, even Skype-based RP - as that often tends to result in great stories that become part of forum-RP and ingame-RP, then that is absolutely fine. If you think Outcasts have to log for PvP, then you are wrong because the Outcasts are more than PvP, same as Corsairs are more than PvP. Major aspect, yes, but there is more. Deal with it. Outcast and Corsair ID allow for mining, smuggling, trading and more. Their IDs are containing everything a house and their IDs contain.
With that out of the way, I see from the context that things got heated up last night and when one side does so, both sides do. Justin, being unironically a sportsman and a good example of how people should be in this undeniable social network Discovery Freelancer became, swallowed his pride and reached out to ask for apology for him getting mad. If all involved people did so, simply accepting the fact that other people have other opinions - and that those opinions are okay as long as they don't actively make people leave Discovery or violate the few rules we have enforced - then this place would be a lot nicer.
Some people enjoy raids. They are not the core of the game, though, and the only person you people should pretend to be able to represent here is you and you alone. I really rather see AD| being part of the official Maltese playerbase and represent them on forums and maybe ingame in more-than-just-PvP-scenarios than have them get yelled at for not satisfying other people's PvP needs. This trend of trying to fit other people into your own set of values need to stop, because I read already of three people here questioning whether returning to Discovery was a mistake when they are met with these seemingly enforced standards.
I do hope AD| and NO- can just live with the fact they can't satisfy everyone with their set of values and that they, despite of that, stay and continue what they actually want to do, what they enjoy to do and not what other people want them to do. As long as they are entertaining people this way and enjoy the game that way themselves without violating rules, god damn, let them do what they want and you do what you want, just with other people who are more likely to do what you expect them to do.
This whole post is deliberately misconstruing the reason I posted in the first place, which is of course nothing less than what I expect.
We were judged to be awful people by someone who had no idea who we were.
Justin, the "a sportsman and a good example of how people should be in this undeniable social network Discovery Freelancer" you claim him to be, was rightfully offended by this. After all he's done for the mod, one may reasonably presume that he could expect some kind of fruit for his toils in the form of, I don't know, not being prejudged to be a douchebag.
Its not hard to know that you gotta do stuff other than discovery. I've a job, presumably so do many of you.
If the conversation on discord had been led by something like "I can't log because I'm busy with work/food/life" then that's absolutely fine.
It was actually led by the prospective faction leader justifying his prejudice of our actions because he thinks all discovery players are "asshats".
Why is it so hard to understand that three people would be angry when they get presumed to be something, when the person doing the presuming is A- going for officialdom for their faction and B- has no information at all to reasonably make such a presumption.
(07-25-2018, 10:11 AM)Kazinsal Wrote: We get into fights, we just prioritize things like "being at work" and "moving into a new house" and "doing tax paperwork" over Discovery.
I don't care that AD| didn't log. I like that you're trying to argue about something that I'm not complaining about because that's excellent misdirection, good job on that since people seem to be believing that this is what my posts are about.
I care about the reasons why AD| didn't log - because those reasons were based on negative judgement without the players with absolutely no reasoning to back that up.
Neither you, nor the mods invising my posts, seem to understand that you playing the victim card doesn't automatically make me or the people I was flying with bad people either, so that's nice.
(07-25-2018, 10:13 AM)McNeo Wrote: I don't care that AD| didn't log. I like that you're trying to argue about something that I'm not complaining about because that's excellent misdirection, good job on that since people seem to be believing that this is what my posts are about.
I care about the reasons why AD| didn't log - because those reasons were based on negative judgement without the players with absolutely no reasoning to back that up.
Neither you, nor the mods invising my posts, seem to understand that you playing the victim card doesn't automatically make me or the people I was flying with bad people either, so that's nice.
Dude you've been back for three days. Go think over what you're doing and saying here and what it actually means in the big scheme of things and in the context of modern Discovery then come back.
(07-25-2018, 10:13 AM)McNeo Wrote: We were judged to be awful people by someone who had no idea who we were.
...
What exactly did Justin tell you? 'cause here's the AD| discord log.
Durandal - Last Monday at 8:29 PM
Raul.Ortega Omicron Alpha North Edge Worlds 108 27m
Tina.Castillo Omicron Alpha North Edge Worlds 140 34m
Tridentina[TBH] Omicron Alpha North Edge Worlds 42 42m
Thexare, Noted Scimitard - Last Monday at 8:30 PM
I'm eating at the moment
Kazinsal, Lord of #crexit - Last Monday at 8:30 PM
listen when I wished for it to be 4.85 again I didn't mean it that literally
Scourgie-kins - Last Monday at 8:32 PM
Mhmkay.
I dont do home system raids.
they can go elsewhere for me to bother with them.
Durandal - Last Monday at 8:32 PM
Bye.
And after this line, Durandal stormed out.
Where in the thirty hells do you see any of us calling you "awful people"? We got annoyed after Durandal's exit, but the response to the attempted raid? No, we just don't like home system raids. Which I've been saying from the start.
Thanks Steiner~<3
Righto, so- onto the actual questions:
(07-25-2018, 08:57 AM)Tænì Wrote: If an Outcast faction isn't fond of PVP, why on earth would they play Outcasts? Instead play Interspace, or Planetform, which are highly political organisations.
The issue isn't that we aren't fond of PVP. Banish the thought of that now.
PVP isn't inherently an RP activity but when given the proper RP context and allowed to happen naturally in the playfield or with the structure of an event, it's the absolute bread and butter of the mod. If my and Tomas' bank characters current destitution are any indication, not-liking PVP is the last thing on the menu. Over the course of Amalfi's lifetime, we've setup a small fleet of shared capitals and snubs for faction members to be able to involve themselves in both RP and fights alike over a wide area within the confines of our ZOI.
The problem we have is when the RP context for a given fight is so flimsy as to basically not exist. 99 times out of 100, this is someone just trying to blue-farm. Home-system raids fall flat at the first hurdle here in particular, given that the only reason their ships aren't vaporized upon reaching the respective hostile faction's borders is because of gameplay reasons. Lore-wise, all factions run regular patrols throughout their territory with snubs and larger patrol ships when available, and all of these would be the defensive screen that'd catch random incursions by other factions. This is the same reason why random zoner whales flying into Zone 21 for example feels so moronicly stupid- it's a ludo-narrative dissonance issue: clearly there should be some ships stopping these things from happening, but because there aren't enough players in the community to patrol everywhere constantly- failing to respect that facet of the RP environment is something we and quite a number of others consider a faux pas.
It wouldn't make sense for the Unioners to be in Alaska, so don't do it.
It wouldn't make sense for the Mollies to be in darlington's atmosphere, so don't do it.
etc, you get the picture.
Apply basic common sense as to where ships should realistically be able to go, and suddenly things tend to make a lot more sense inRP. Shockingly; RP is tantamount in an RP server, and the violation of that isn't something we feel is worth our time. It is the responsibility of faction leaders, and faction members to roughly know the estimated capabilities of their respective factions, and act according to that effective strength. Failure to do this is seen as powergaming as far as we're concerned, so we don't feel the need to involved ourselves in other people's power fantasies. No faction has the ability to realistically invade another group's capital home-systems without a significant push, which would mean an event, and actual effort on the part of the attackers, which most of them aren't willing to put in.
Not to stoke the fires of a situation only somewhat involving a handful of individuals I already have on my ignore list: If we had been mining, running cargo, or pirating in Beta at the time when that little kerfuffle with the Corsair players had happened, we would've been absolutely 100% fine interacting with the individuals involved. It makes sense for a corsair wing to manage to find their way into Beta given its location and geography, the RP would support it so that would've been satisfied. No issue there. That however isn't what happened here, which is something I'm not certain you may be able to pick out of the absolutely massive walls of aspersions that make up 4/5ths of the first few pages of this thread's replies.
Taenith if you want the full story, I'll recount it to ya with logs and paste-bin records of it all so It dosen't come off as one-sided but I think it's about time we all put this incident to bed. It's done, it's over, and both parties have apologized to eachother and more or less moved on at this point. No further sense in digging it up again.
Finally: there was one other individual that posed another question to the OP that got invis'd for some reason. I'll have to paraphrase seeing as I obviously don't have it in front of me but the question raised involved how precisely AD would be enacting the Espionage-line in our goals section. Again, I don't remember who it was or what the exact phrasing was but it seemed a valid enough question to me to deserve an answer:
Long story short: thusfar it's largely background things done in RP posts and in-game that place Amalfi-aligned individuals in positions while not clearly being labeled Amalfi individuals. Every instance of this is done with the informed consent of the other players involved so as to avoid powergaming; basically spying on people and factions with the player's or leader's ooRP consent. If you're worried someone in your faction is working for us: don't be. If there was one, you'd know about it already.
Hope that clears some things up for the two of you. If not, feel free to continue asking questions, I'll happily reply to as many as you lot can regarding our writeup as you'd like.
Can't wait to see how quickly this gets derailed again.
[ sci·am·ach ]
/sīˈamək/
A simple, angry man casually working his way through life on a personal quest to acquire copious amounts of street cred.
I was reading all this and I perhaps was reading it after mods did their job therefore, I have no isnight in this but I will give my few words.
(07-25-2018, 07:27 AM)McNeo Wrote: Yes, that's why 4.85 had 220 player cap and people fighting to get on the server at peak times, and now the server goes between 15 and 60 players.
You're not doing "more interesting things", you're actually doing nothing.
I agree with this totally. Perhaps, this is what new generations here will not understand and will scream about it, but it is true. We old veterans witnessed the changes and we know what happened.
Times pass, and so things change. Are those changes good or not, it depends.
People enjoyed home system raids. People enjoyed the roghness of Discovery. People enjoyed chaos.
The game was based on chaos, by the single player and the game was made as space shooter. The mod was continuation of this space shooter with a dose of role play, following the story.
And people who looked for pure RP, pure conversations, had their thing in that whole chaos. I witnessed some nicest RP interactions back then.
But hey let's talk about role play;
It was always about survival in the chaotic universe called Sirius, with aliens, wanting to take it over from humans, the things called Nomads. The danger of it was present each day.
You know such place could've never been a universe where all of us would gather in front of Manhattan and have some tea and cake and all of sudden there was peace.
But hey that once happened and we had some Nomads that decided to go against their kind because they loved hanging out in front of Manhattan with people, instead of following their role and purpose. That eventually failed of course.
However, the new people that kept arriving had a belief that Discovery should be in fact, a place to go and chat around while having some tea and cake. The mod simply attempted to adapt to this and here we are. Because these people begun being louder and louder about it, demanding it. That is the time when "drama" became a thing on discovery.
Back onto the topic of this... issue that I read.
You know what is one of painful things to do in this time, and in this state I'm which mod currently is? To fly over a home system and do a good old home system raid. Especially if it ain't New York you know?
First off, all the activity is centered in Liberty, because this is where every new player, when he starts playing, begins his journey on the server.
People do not go instantly to forums and read all the information. People look for the game itself, to go around and shoot other people.
There's no more guys like old crew, to go against all odds into a fight even if you know that you don't have a chance.
And it is totally fine to have a tottaly not PVP oriented Outcast or Corsair group as well.
Sadly, us vets, we find ourselves surrounded by this.. new form of Discovery where, simply things are done differently, more kindly. And if they cannot defeat you, they will gank you. If they cannot gank you because they are alone, they will simply ignore you. There's no more joyful fair fights and duels, and saying to each other //gf after a fight. (and the irony is children calling us bittervets, but they are ones either ignoring your "gf" or telling you "gg" or in most miserable situations, spamming you with CD in a gunso duel in Connecticut)
So instead of going mad, and putting yourself in a lame position, and I don't mean anything bad or I don't either want someone to feel disgraced by my words... Simply, like me, create your own surrounding of old influence in a best way you can, where you and guys will enjoy.
This is why, I got Commune still. A piece of joy and good people in it, with old traditions. We have our own thing, we have our RP. We align it with the rest of discovery. If there's some good people to interact with outside of group, we gladly do it (people of Das Wilde, Alex of the Rat Pack, some Outcast Indies and etc)
We tried keeping the fair fights and duels as well, for all the years while discovery was changing. The result? We lost almost every time, and we adapted to it. We decided simply not to offer duels anymore and do what everyone else is doing because, pushing something old outside of our group didn't have sense... We'd be frustrated and some would leave.
But hey here we are 8 years after and we will be here because we have our own piece of environment that we find pleasant. We grew our skin thick and we ignore all the drama and false accusations (etc, Commune full of Russians as I've seen some screenshots from Discovery Discord) Anyway,
Best solutions are PVP events, organised, on a middile grounds. Perhaps we witness some good old times since of this new story line update. I hear some are getting interested once again. I mean I am.
I'm writing on phone and I wrote a lot. I hope my post is well written and not all over places.
This is the game guys. Games were made to be played and to have joy. You're taking things sometimes too much personal.
Regards.
<"From Darkness, lead me to Light. From Ignorance, to Truth. From Death, to Immortality.">
Generally looking at this. While from what I get from this thread is a whole load of... Mixed bag stuff.
(07-25-2018, 08:57 AM)Tænì Wrote: If an Outcast faction isn't fond of PVP, why on earth would they play Outcasts? Instead play Interspace, or Planetform, which are highly political organisations.
(07-25-2018, 09:50 AM)Lythrilux Wrote: If AD| doesn't care about raids (which are a crucial part of Hispania activity and roleplay as many people can tell you) what kinds of interactions will it create instead to fill the void? This is also concerning what you will do to maintain your activity.
As I recount, raids like this are a large amount of variables. While they might cause an action-trigger of people instantly logging on, I've said to many members within the BDM that constantly ping me to log on that I don't have the same attitude or availability that I used to. I'm studying for University ahead of schedule, while also working jobs. I'm the main man of diplomacy that comes to handling everything the faction does, I also have to be the main point of communication between other people. I can't continue to have the same drive of just logging in to fight people like its a necessity. When I've returned from IRL-work, just bombed 5 long winded forum posts, discussed in development chats or let alone done 3 hours of Dev-work on sound files and experimentation, the last thing I really want to do is have possibly 2 hours locked in a combat fight with nothing to gain in return and trade off the chance to play a game, watch a film or best of all get some sleep. I get why people within AD didn't log, and thats because most of them either aim for the Roleplay that can be done within their factions, currently don't have the feeling to log on for that reason or were just completely occupied by something else. Yes, they do have a duty to log on, but not to satisfy YOUR DESIRE for competition, thats like asking someone "Hey, do you mind being my kick-bag for a moment? It'll only be an hour." Doesn't matter if you win or lose in this fight, you're complaining that they weren't able to do something they don't enjoy so you could have fun yourselves.
(07-25-2018, 09:20 PM)PRJKTLRD Wrote: Sadly, us vets, we find ourselves surrounded by this.. new form of Discovery where, simply things are done differently, more kindly. And if they cannot defeat you, they will gank you. If they cannot gank you because they are alone, they will simply ignore you. There's no more joyful fair fights and duels, and saying to each other //gf after a fight. (and the irony is children calling us bittervets, but they are ones either ignoring your "gf" or telling you "gg" or in most miserable situations, spamming you with CD in a gunso duel in Connecticut)
This is something that needs only a simple explanation. Things change... example.
Apple computers, cheap systems that come with the necessities needed for every day computing and tasks, including a great warranty system for their customers... Boy, its been a long time since the launch of the first Macintosh.
Expensive Systems, lots of fancy bits like 5k retina displays that do a hell of a lot more than your average computer systems and Apple-care warranty that shafts its customers up the backside. Maybe thats why most people in this world now use Windows PC's... Its not for everyone to stick on one brand because its not for their tastes and every day uses.
The players are no way exempted from this example, just because your "vets" had one way of playing the game, doesn't mean that everyone else needs to follow suit. And to keep this player base active? Some things have to change. Maybe the go with or against your tastes.
To: AD|
Right now, I do like the route AD| Is taking within the Outcast community, while its very different to the conglomerate of Don's within the National Council, their concept of a highly trained "Modern Militarised Militia" is quite appreciated and a step taken to develop on the outcasts military capability rather than their usual choice of "Cardamine, Piracy and Nomad worship". Thumbs up from me, but take it with a pinch of salt as I'm personally close to the people taking leading strides within the faction (memes aside). But theres this distaste that hangs around in my mouth, while I get that AD| is a militarised unit, what I would like to see is some sort of History (That isn't from the Cross) that mainly focuses the evolution of how it went from a cardinal guard society, to a future-modern day marching soldier-uniformed "Army". Any sort of teaching or training, maybe in the future with your closer ties to two certain houses you'd be able to obtain training from advisers. Because right now, the conflict history with the Outcasts and its enemies haven't been direct military offences but more like "passing by in the ghetto space-neighbourhood and pulling the gun when they see rival gangs."
Another thing is the groups "Finances" so to speak, is it something more than the Cardamine trade? I'd be quite interested to look into it, but I wouldn't mind if its still the Orange-Grass route. I'll shrug it off with a little disappointment but I guess the Maltese in general have nothing else going for them apart from that. Maybe thats a goal in the future you should focus on...? I know I tried that.