Firstly; when it comes to hunting, HF only really have the Navy to look for. It's not like a mercenary guild which can pretty much go anywhere and attack anybody with a bounty. Maybe there'll be the odd pirate on a lane but HF don't specifically hunt them. As for cops, they're few and far between nowadays. Basically, HF meeting Navy is like pirate meeting trader; it's just too tempting to pass.
Secondly; the TFG lore is partly a work-in-progress - some of which might come into existence by means of real RP encounters rather than just typing up a story. As such, the response from other players could have an effect in some situations, as exemplified by the rogue LSF pilot. Sometimes, others may not even respond at all. Suffice to say, it could easily go wrong but I have faith in Vendetta's ability to adapt and make positive changes if ever they're needed.