Liberty Loyal Service Tag: LLS|- ID: LN IFF: Liberty Navy
Origins:
The Liberty Loyal Service, or LLS for short, is a unit made of specialized pilots founded by James Kirk.
Their main objective is to protect civilian traversing the Liberty systems by eliminating pirates and hostile threats by any means necessary.
Their motto is Salus suprema lex esto, safeguard is the supreme law.
History:
In 803 A.S, after the events of the Nomad War, Major Kirk created a small unit of pilots he christens the LLS. Their HQ was located onboard the Battleship Missouri, in New York.
As a highly ranked pilot and Major, Kirk wanted to pass on his knowledge to other military pilots as well as to Freelancers.
In order to do this, he reached out for help to his old friend, former LN Field Admiral Wallace Custer, who agreed to help him with his endeavour.
From that small unit, the two chiefs started to raise funds and recuit the capable men and women of Liberty, as well as Freelancers, in order to enlarge and strenghten it.
As of today, the LLS became an elite unit of highly trained pilots and captains, and everyone in the unit takes Kirk in high regard.
Their current HQ, "Interdictor"-class Assault Battlecruiser, is stationed in dry-dock at the Norfolk Shipyards.
Goals:
1.
Protection of civilians through Liberty by eliminating every hostile threat.
2.
Support to LPI assets throughout Liberty.
Diplomacy:
Bretheren:
Liberty Navy.
Allies:
Liberty Police Inc.
Liberty Security Force
Liberty Corporations
Friendly:
Bretonia Government
Bretonia Corporations
--- Neutral:
Bounty Hunters Guild
Freelancers
Junkers
Kusari Government
Kusari Corporations
Rheinland Corporations
Rheinland Military
Rheinland Federal Police
Every faction not listed
--- Hostiles:
Liberty Rogues
Lane Hackers
Outcasts
Xenos
Hellfire Legion
Alcatraz Rogues Pack
National Council
Wild
Nomads
Terrorists
Criminals Ranks
Fleet Admiral: The supreme commanding element of the LLS. The Fleet Admiral maintains total control of the LLS's assets and objectives - high command veto notwithstanding - and uses this power, combined with his tactical and strategic determination, to lead the Loyal Service, and the Republic it defends, into a new era of peace and security.
Admiral: The right hands of the Fleet Admiral, the Admiral(s) are highly experienced and well-trained flag officers, ready to command the LLS's assets at a moment's notice. In addition to their duties as second-in-command to the Fleet, they also serve as counselors to the Fleet Admiral during decisions of extreme importance.
Commodore: The Commodore is the third highest rank within the fleet. They report to the Admiral. And their main duty is to forward the orders from the High Command to the other officers of the fleet.
Captain: A veteran member of the LLS, the Captain is, arguably, one of the most important roles of the LLS hierarchy. Responsible for the operation and maintenance of the largest pool of budding officers and fleet commanders - the Mid Command - Captains are typically highly experienced, cool under pressure, and demanding - the finest Captains will find themselves in an Admiralty chair sooner or later. In addition to their traditional duties, most Captains also head a specific Division within the LLS, and are responsible for their effective operation.
Commander: Largely considered the first proper officer position, Commanders are the crème de la crème of the Lieutenant Commanders. Many Commanders find themselves as warship commanders, especially on venerable Defiant-class gunships - many a veteran of the LLS will gladly talk your ear off about their first experiences aboard one of these vessels. Nevertheless, this position serves as a test of any officer's commanding potential - the first true responsibility within the Liberty Loyal Service.
Lieutenant Commander: Like the Commander, the Lieutenant Commander is placed under many tests of their potential to command. And, unlike the Lieutenants that precede them, Lieutenant Commanders are relied upon to lead squadrons of strikecraft in combat, and many Lieutenant Commanders take this opportunity to flex their warship commanding skills by requesting access to a Defiant-class gunship. Should they prove capable, they might find themselves receiving a communication from the Promotions Board before long.
Lieutenant: The bread and butter of the Liberty Loyal Service, the Lieutenant is a capable pilot and a fledgling commander. It is not uncommon to see Lieutenants leading patrols in Liberty house space, in an attempt to practice their command skills in anticipation of their dreaded checkrides. Otherwise, Lieutenants are functionally identical to their Ensign counterparts, save in responsibility and the ability to captain Logistics vessels without the acceptance of the Quartermaster.
Ensign: The first true position within the LLS, Ensigns represent budding but capable pilots that are on their way to something greater. Because of this, their responsibility, and thus their access, is rather limited.
Cadet: Despite the vast amount of colorful nicknames that many Lieutenants have designed for Officer Candidates in OCS, our Cadets are the best and brightest, freshly shipped from West Point's top class. Many will find themselves "shaking the paint off" with a senior officer in a patrol, and become fully-fledged Ensigns not long afterward.
We use LLS for Liberty Logistics Service/Ship (has a double meaning depending on context) and its used as a prefix for Navy Transports. Its not a big deal or an issue but I'm letting you know just in case.
(10-13-2016, 10:21 PM)Arbs Wrote: We use LLS for Liberty Logistics Service/Ship (has a double meaning depending on context) and its used as a prefix for Navy Transports. Its not a big deal or an issue but I'm letting you know just in case.
Why not Police ID, since your main goal is to protect the shipping lanes, civilians and so on. I mean, the LSF ID is really more of a .... intelligence ID. Like CIA or whatever. I don't really find it inRP to use a LSF ID for your main goal, maybe the secondary goal, but still, that secondary goal kinda conflicts with the main goal, since for gathering intel requires you to go off the "main shipping lanes" into enemy territory to collect that data. Just my thought.